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Feb. 16 Update Details

Greetings, Super Soldiers!

In this update, we adjusted the skills of Class, detailed figures, and also balance that strengthens weapons' expertise.

Main update contents are as follows.

■ Update Period :
❗ PST(UTC-8) : 2023/2/15 18:00 ~ 19:30
❗ KST : 2023/2/16 11:00 ~ 12:30
❗ Beijing Time : 2023/2/16 10:00 ~ 11:30


■ Update Details : Common Balance Update
- The Sliding Bug has been fixed.
- Reduction of skill damage by armors has been removed.
- Power Energy Bar nerf: 15% ⇒ 10%
- The HP bar on damage has been removed.
- The Slow Healing system has been removed. (No longer recovering slowly after 75 HP)

Class
🔸 Gatling Soldier
- Smart Bullet which was a passive skill has been changed to Bullet Tracker.
- The Bullet Tracker’s additional 20 HP has been removed.
- The Smart Bullet has been removed.
- Forward Defense’s rate has been increased: 3, 5, 7% ⇒ 5, 10, 15%
- Dodge Roll temporary HP has been decreased: 20 ⇒ 10
- Bullet Tracer has been changed to Extended Magazine, per level (10, 30, 50%)
- Gatling Gun’s base 100 bullets are fixed, but the bullets increase with Extended Magazine skill.

🔸 Shotgun Master
- Cannot use First Aid Kit and Emergency Kit during Super Jump.
- Passive has been changed: Knockback ⇒ Jump Training.
- Removed temporary HP in Jump Training and will get falls damage.
- Super Jump temporary HP has been decreased: 0, 30, 30 ⇒ 0, 10, 20
- Flashbang Knockback has been removed.

🔸 Strike Force
- Lacerating Rounds has been changed to Rapid Fire (Rapid Fire 5, 7, 10%)
- Bulletproof Shield can be created only for lateral and rearward damage.

🔸 Sniper
- Air Strike Damage has been decreased: 50, 60, 70 ⇒ 20
- Air Strike Cooldown has been decreased: 60, 55, 50 seconds ⇒ 50, 40, 30s seconds.
- Charge Shot Damage has been decreased: 20, 25, 30% ⇒ 5, 10, 20%

🔸 Seeker
- While using Ultimates, Can not shoot.
- After using Ultimates, Can not shoot for 0.7 seconds.

🔸 Gas Soldier
- Fireball Damage has been decreased: 40, 50, 60 ⇒ 20
- Fireball Cooldown has been decreased: 60, 50, 40 seconds ⇒ 50, 40, 30 seconds
- Fireball Charging time has been increased: 0.3 seconds ⇒ 1 seconds
- Fireball range has been adjusted: 50, 60, 70m ⇒ 50m
- Fuel Booster Duration has been decreased: 60 seconds ⇒ 30 seconds
- Smoke Grenades obtained from farming will be changed to Toxic Smoke Grenades: Damage by level for each tick: 3, 4, 5

🔸 Marine
- C4 Knockback has been removed. It will explode at a long distance and automatically explode if it is over the range.
- Temporary HP of Amphibious Assault has been decreased: 30 ⇒ 20

🔸 Teleporter
- Effects has been added when using Ultimates,
- After using Ultimates. Cannot shoot for 1 second.
- Ultimates Range has been decreased: 100, 150, 200m ⇒ 100m
- Cooldown has been decreased: 80, 70, 60 seconds ⇒ 70, 60, 50 seconds

🔸 SWAT
- Increasing movement speed during Blackout has been removed.
- Close-range Defense has been decreased: 10, 15, 20% ⇒ 5, 7, 10%
- Blackout Duration has been increased: 2 seconds ⇒ 2.7 seconds
- Temporary HP of Improved Parkour and Breach and Clear has been decreased: 30 ⇒ 10
- Improved Parkour Damage and Breach and Clear Damage has been decreased: 40 ⇒ 20
- Increasing Fire rate in Close-quarters Combat Lv.3 has been removed.
- The number of Advanced Grenade has been decreased: 5 ⇒ 2

🔸 Firearms Expert
- The reduction of shooting speed during Forcefield debuff has been removed.
- Forcefield Lv 1: Decrease 30% of enemy movement speed.
- Forcefield Lv 2~3: Defense power has been increased: 3, 5% ⇒ 5, 10%

🔸 Nuclear
- RPG damage has been decreased: 40, 50, 60 ⇒ 30
- RPG Cooldown has been adjusted: 45 seconds ⇒ 50, 40, 30 seconds, Direct damage 10 ⇒ 1
- Tactical Nuke Damage has been adjusted: 80, 120, 160 ⇒ 120, Minimum Damage 30
- Tactical Nuke Cooldown has been adjusted: 70 ⇒ 80, 70, 60 seconds

🔸 Driver
- Smart Key has been added to the default passive skill.
- Damage due to Vehicle Explosion and Vehicle Crash has been decreased: 100% ⇒ 50%

🔸 Titan
- Shield Bash Knockback has been removed.
- A bug in that passive defense which was not applied has been fixed. (Defense Power 5%)
- Shield Bash Damage has been decreased: 50 ⇒ 30
- Shield Bash Cooldown has been decreased: 70, 60, 50 seconds ⇒ 60, 50, 40
- Barrier Assault Damage has been decreased: 30 ⇒ 15
- Bio Bulwark Shield has been adjusted: 10, 20, 30 ⇒ 10
- Bio Bulwark Cooldown has been adjusted: 45 seconds ⇒ 50, 40, 30
- Neural Augments have been changed to Marching Formation.

🔸 Demolisher
- The overall speed of the RC car (Movement, Direction Change) has been increased.
- The RC Car and camera have been disconnected. (Can freely look around while controlling the RC Car)
- Attack Detection has been changed from passive to default skill.
- Passive has been changed to Increase by 20% of throwing distance.
- RC Car Damage has been decreased: 50 ⇒ 20
- RC Car Cooldown has been adjusted: 60, 55, 50 seconds ⇒ 60, 50, 40 seconds
- RC Car HP: 150
- Shoulder Launcher Damage has been decreased: 20, 25, 30 ⇒ 10
- Shoulder Launcher Cooldown has been adjusted: 10 ⇒ 20, 15, 10
- Siege Mode has been changed to Radial Sensor: Temporary 10 HP, Cooldown 20, 25, 30 seconds.

Weapons
🔸 Common
- The gap in damage by tier has been closed.
- Effective range has been adjusted..
- Partial damage has been adjusted. Lower dependence on attachments. (Recoil control rate of Compensator, Vertical Grip, and Stock have decreased.)
- RPM of DMR, M16, and G3 has been decreased.

🔸 Partial damage Adjustment
- Head Damage Adjustment by Weapon


🔸 SMG


🔸 SR


🔸 DMR


🔸 AR


🔸 Shotgun


Thank you.



Feb. 16 Server Maintenance (11:00 ~ 12:30)

Server Maintenance will be carried out from 11:00 ~ 12:30 on February 16th (Thursday)

The maintenance schedule and goals are as follows.
Please refer to [Feb. 16 Update Plan] for upcoming patch contents.

■ Maintenance Period :
❗ PST(UTC-8) : 2023/2/15 18:00 ~ 19:30
❗ KST : 2023/2/16 11:00 ~ 12:30
❗ Beijing Time : 2023/2/16 10:00 ~ 11:30

■ Maintenance Effects :
1) Matchmaking will be restricted 30 minutes before Server Maintenance.
2) Access to the game will be restricted at the start of Maintenance.
3) Access to the game of all players in the lobby will be immediately restricted, and players in game will be restricted after the match ends.
4) After 30 minutes of rebooting, access of all players will be restricted.

■ Maintenance Goal :
1) Balance of Class and Weapon will be adjusted.
Additionally, the end date of Battle Pass which was scheduled to end on February 14, will be extended.
For more information, please refer to [Feb 13. Extension of Battle Pass Season1]

Thank you.

Feb. 16 Update Plan

Greetings, Super Soldiers!

In this update, we will adjust the skills of Class, detailed figures, and also balance that strengthens weapons' expertise.

Scheduled main update contents are as follows.
* Some details in the Update Plan may be changed or not applied during maintenance..
* Please check the Patch Note after maintenance.

■ Update Goals : Common Balance Update
- Fix Sliding Bug / Remove reduction of skill damage by armors / Power Energy Bar nerf: 15% ⇒ 10%
- Remove HP bar / Remove Slow Healing system (No longer recovering slowly after 75 HP)

Class
🔸 Gatling Soldier
- Smart Bullet which was a passive skill will be changed to Bullet Tracker.
- Remove Bullet Tracker’s additional 20 HP.
- Remove Smart Bullet.
- Increase Forward Defense’s rate: 3, 5, 7% ⇒ 5, 10, 15%
- Decrease Dodge Roll temporary HP: 20 ⇒ 10
- Change Bullet Tracer to Extended Magazine, per level (10, 30, 50%)
- Gatling Gun’s base 100 bullets are fixed, but the bullets increase with Extended Magazine skill.

🔸 Shotgun Master
- Cannot use First Aid Kit and Emergency Kit during Super Jump.
- Change passive: Knockback ⇒ Jump Training.
- Remove temporary HP in Jump Training and get falls damage.
- Decrease Super Jump temporary HP: 0, 30, 30 ⇒ 0, 10, 20
- Remove Flashbang Knockback.

🔸 Strike Force
- Change Lacerating Rounds to Rapid Fire (Rapid Fire 5, 7, 10%)
- Bulletproof Shield can be created only for lateral and rearward damage.

🔸 Sniper
- Decrease Air Strike Damage: 50, 60, 70 ⇒ 20
- Decrease Air Strike Cooldown: 60, 55, 50 seconds ⇒ 50, 40, 30s seconds.
- Decrease Charge Shot Damage: 20, 25, 30% ⇒ 5, 10, 20%

🔸 Seeker
- While using Ultimates, Can not shoot.
- After using Ultimates, Can not shoot for 0.7 seconds.

🔸 Gas Soldier
- Decrease Fireball Damage: 40, 50, 60 ⇒ 20
- Decrease Fireball Cooldown: 60, 50, 40 seconds ⇒ 50, 40, 30 seconds
- Increase Fireball Charging time: 0.3 seconds ⇒ 1 seconds
- Adjust Fireball range: 50, 60, 70m ⇒ 50m
- Decrease Fuel Booster Duration: 60 seconds ⇒ 30 seconds
- Smoke Grenades obtained from farming are changed to Toxic Smoke Grenades: Damage by level for each tick: 3, 4, 5

🔸 Marine
- Remove C4 Knockback. It explodes at a long distance and automatically explodes if it is over the range.
- Decrease temporary HP of Amphibious Assault: 30 ⇒ 20

🔸 Teleporter
- Add effects when using Ultimates,
- After using Ultimates. Cannot shoot for 1 second.
- Decrease Ultimates Range: 100, 150, 200m ⇒ 100m
- Decrease Cooldown: 80, 70, 60 seconds ⇒ 70, 60, 50 seconds

🔸 SWAT
- Remove increased movement speed during Blackout.
- Decrease Close-range Defense: 10, 15, 20% ⇒ 5, 7, 10%
- Increase Blackout Duration: 2 seconds ⇒ 2.7 seconds
- Decrease temporary HP of Improved Parkour and Breach and Clear: 30 ⇒ 10
- Decrease Improved Parkour Damage and Breach and Clear Damage: 40 ⇒ 20
- Remove increasing Fire rate in Close-quarters Combat Lv.3.
- Decrease the number of Advanced Grenade: 5 ⇒ 2

🔸 Firearms Expert
- Remove the reduction of shooting speed during Forcefield debuff.
- Forcefield Lv 1: Decrease 30% of enemy movement speed.
- Forcefield Lv 2~3: Increase defense power: 3, 5% ⇒ 5, 10%

🔸 Nuclear
- Decrease RPG damage: 40, 50, 60 ⇒ 30
- Adjust RPG Cooldown: 45 seconds ⇒ 50, 40, 30 seconds, Direct damage 10 ⇒ 1
- Adjust Tactical Nuke Damage; 80, 120, 160 ⇒ 120, Minimum Damage 30
- Adjust Tactical Nuke Cooldown: 45 ⇒ 50, 40, 30

🔸 Driver
- Add Smart Key to default passive skill.
- Decrease Damage due to Vehicle Explosion and Vehicle Crash: 100% ⇒ 50%

🔸 Titan
- Remove Shield Bash Knockback.
- Fix a bug in that passive defense was not applied. (Defense Power 5%)
- Decrease Shield Bash Damage: 50 ⇒ 30
- Decrease Shield Bash Cooldown: 70, 60, 50 seconds ⇒ 60, 50, 40
- Decrease Barrier Assault Damage: 30 ⇒ 15
- Adjust Bio Bulwark Shield: 10, 20, 30 ⇒ 10
- Increase Bio Bulwark Cooldown: 45 seconds ⇒ 50, 40, 30

🔸 Demolisher
- Increase the overall speed of the RC car (Movement, Direction Change)
- The RC Car and camera will be disconnected. (Can freely look around while controlling the RC Car)
- Change Attack Detection from passive to default skill.
- Change Passive to Increase by 20% of throwing distance.
- Decrease RC Car Damage: 50 ⇒ 20
- Adjust RC Car Cooldown: 60, 55, 50 seconds ⇒ 60, 50, 40 seconds
- RC Car HP: 150
- Decrease Shoulder Launcher Damage: 20, 25, 30 ⇒ 10
- Adjust Shoulder Launcher Cooldown: 10 ⇒ 20, 15, 10
- Change Siege Mode to Radial Sensor: Temporary 10 HP, Cooldown 20, 25, 30 seconds.

Weapons
🔸 Common
- Close the gap in damage by tier.
- Adjust effective range.
- Adjust partial damage. Lower dependence on attachments. (Decrease recoil control rate of Compensator, Vertical Grip, and Stock)
- Decrease RPM of DMR, M16, G3

🔸 Partial damage Adjustment
- Head Damage Adjustment by Weapon


🔸 SMG


🔸 SR


🔸 DMR


🔸 AR


🔸 Shotgun


Thank you.

Feb 13. Extension of Battle Pass Season 1 and Increase EXP limitation

Greetings, Super Soldiers!

Battle Pass Season 1 began on December 12 with a store update.

Many Super Soldiers are using Battle Pass, however, there are many users who have not achieved the final level yet.

There are many difficulties due to the limitation of EXP, so we will extend the period so that more Super People can get Battle Pass rewards.

In addition, the Battle Pass EXP limitation will be increased, so that Super Soldier’s can level up more easily.

Please refer to below for more information.
We will prepare for Season 2 along with better rewards.

■ Change Details:
📅 Battle Pass Season 1 Period Extension
❗ PST(UTC-8) : 2022/12/11 22:00 ~ 2023/2/14 → (Extension) 2023/3/9 7:00
❗ KST : 2022/12/12 14:00 ~ 2023/2/14 → (Extension) 2023/3/9 24:00
❗ Beijing Time: 2022/12/12 13:00 ~ 2023/2/14 → (Extension) 2023/3/9 23:00

■ Battle Pass Level-up EXP limitation Increasing Notice:
❗ Increase the Battle Pass EXP daily limitation until the end date.
- 15,000 EXP → 150,000 EXP

Thank you.


February Squad Mode Open Notice

We are happy to announce the Squad Mode open schedule which was already informed through the previous Developer’s Note.
* Please refer to the Developer’s Note [Link]

Squad Mode will open every Friday to Sunday(3 days).
Please check the detailed schedule below.

■ Open Date & Period
- Week 2
❗ PST(UTC-8) : 2023/2/10 2:00 ~ 2023/2/12 7:00
❗ KST : 2023/2/10 19:00 ~ 2023/2/12 24:00
❗ Beijing Time : 2023/2/10 18:00 ~ 2023/2/12 23:00

- Week 3
❗ PST(UTC-8) : 2023/2/17 2:00 ~ 2023/2/19 7:00
❗ KST : 2023/2/17 19:00 ~ 2023/2/19 24:00
❗ Beijing Time : 2023/2/17 18:00 ~ 2023/2/19 23:00

- Week 4
❗ PST(UTC-8) : 2023/2/24 2:00 ~ 2023/2/26 7:00
❗ KST : 2023/2/24 19:00 ~ 2023/2/26 24:00
❗ Beijing Time : 2023/2/24 18:00 ~ 2023/2/26 23:00

We will inform you whether it will be open after February through further notice.
Please enjoy our game!

All the best, Super People Team.