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Introduction to House Flipper 2 mechanics!

Flippers!
Welcome to another House Flipper 2 Development Blog, the first one in 2023!
We're doing our best to make this year a breakthrough for all the House Flipper lovers and the whole House Flipper franchise, and we would love to let you know how much we appreciate you being here, and experiencing this development adventure with us!

https://store.steampowered.com/app/1190970/House_Flipper_2/

[h3]New year, new House Flipper 2 sneak peeks![/h3]

This time, together with our lead designer - Tomek, we prepared an introduction to some of the mechanics you'll be able to use in House Flipper 2.
We included a couple of comparisons to let you know how our design ideas evolved and changed compared to the original House Flipper. I hope that this devlog can briefly show you why we decide to go for certain ideas, but remember... all of us working on the game are always open for your suggestions, especially now when we can still change a lot when it comes to our design decisions.

(Yes, the picture you can see on the thumnail is actually a wall built and painted in HF2)

[previewyoutube][/previewyoutube]

On top of that, you can see the mentioned mechanics in action (and find out more about HF2) in our recent stream highlight video, where Xibuk and Reczberg play an alpha version of the game and have a little chit chat about some of the behind the scenes secrets!

[previewyoutube][/previewyoutube]

[h3]Finally, let's have a word about the nearest future plans![/h3]

In February, we will meet you in yet another Development Blog, and we plan it to be a spicy one! Then, somewhere around February / March, we're planning to host the second House Flipper 2 Developer Stream, where we'll show you our progress and talk about more mechanics and new features of the game. Stay tuned and be there!!

For now that's it, once again thanks to everyone who recently decided to join us and throw House Flipper 2 on their wishlist, it really means a lot to us. We can't wait to reveal more about the project and see your reactions!


See you in February!

~ Reczberg together with grateful developers from Frozen District :)