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Base management



Base management is an important layer of the game. The player can construct various types of buildings to be able to keep more monsters, incubate more eggs, create more weapons and potions, or increase the storage capacity and the living quarters.

Some building has unique features, like Hatchling's Cabin provides the possibility to use runestones and magic field on eggs and juvenile creatures to modify their traits. Hatchling's Cabin is a simple level 1 structure and can be upgraded to Incubator House and Monster Lab.

There are multiple options to house your monsters in the various chambers and cellars of the Old Keep, or build a kennel in the courtyard and upgrade it. Some creatures can live in a flooded dungeon cellar, some others need a warm environment to remain healthy, depends on their temperature tolerance.

Alchemist's Hut and Forge provide more places to hire craftsmen and also give an efficiency bonus.