Demo update is out!
[h3]New features:[/h3]
- Potions to heal, restore energy and mana, boost action points or cure poison
- Critical hits: +50% attack bonus
- Poorly executed attacks: attack damage reduced by 50% due to fatigue or poor training
- Frogbeasts have a poison bite
- Armors, weapons, and shields can get damaged. Weapons and shields can break
- Warriors have a secondary weapon in case of weapon break
- Weapon reach difference: attacking with longer weapons may prevent opponents from counter-attack (ie. two-handed sword vs. short sword)
- Combat log: detailed information about every aspect of combat
- Shield size: larger shields give more possibility to block arrows coming from the front
- Burden affects the amount of energy recovered every turn
- AI improvements
- Basic help panel to provide some explanation
- Minor bug fixes