Until We Die is coming to Steam on June 3! @ 5 pm CET / 8 am PDT for PC
Hello everyone! It's Mitya from Pixeye Games, a collective of developers behind Until We Die game.
I'm very excited to say that our game will be soon available on Steam.
For those who don't know «Until We Die» is a brutal action/strategy game about surviving in the post-apocalyptic metro with shovels, few rocks, and maybe one rifle.
You won't be alone on release! Please join me on live stream on Steam, June 3 @ 7 pm CET / 10 am PDT for an attempt at beating Nightmare mode difficulty!
[h3]Some facts about the game:[/h3]
[h3]What's the big plan for Release?[/h3]
First of all, thanks to 7,821 people by far who tried the demo and everyone who shares opinions and feedback! While I can't physically answer everyone I try to read everything you put there :)
Making games is a super exciting process and I believe that any idea can be scaled infinitely. But at the same time, we are a small team and have to think very carefully about what to add so please, don't get too many expectations - the game is small, yet enjoyable in our humble opinion.
There will be one scenario and a playable character on the release. We will support the game for at least one year and plan to add new scenarios with different rules and playable characters.
While we don't have particular dates when big updates will come - they will be free for everyone who purchased the game. We don't plan any DLC or something like that. You pay once and get everything we make. Plain and simple. Also, you can expect the Nintendo Switch version and support of Linux and Mac versions at some point in time.
Oh..and in case you didn't watch the trailer HERE IT IS! :)
[previewyoutube][/previewyoutube]
Till then, I'll be back to work, many things must be done before the release so see you around and please,
Stay safe
I'm very excited to say that our game will be soon available on Steam.
For those who don't know «Until We Die» is a brutal action/strategy game about surviving in the post-apocalyptic metro with shovels, few rocks, and maybe one rifle.
You won't be alone on release! Please join me on live stream on Steam, June 3 @ 7 pm CET / 10 am PDT for an attempt at beating Nightmare mode difficulty!
[h3]Some facts about the game:[/h3]
- It's a side-scrolling strategy game where you have to run around as Ivan, assigning tasks to people, and expanding your base.
- It's a game where you have to fight off waves of mutants with shovels at night.
- It's a game you can finish in a weekend if you're a pro.
- It's a game that doesn't aim to surprise you with a story.
- It's a game that can be frustrating for particularly emotional players.
- There will be 3 difficulty modes.
[h3]What's the big plan for Release?[/h3]
First of all, thanks to 7,821 people by far who tried the demo and everyone who shares opinions and feedback! While I can't physically answer everyone I try to read everything you put there :)
Making games is a super exciting process and I believe that any idea can be scaled infinitely. But at the same time, we are a small team and have to think very carefully about what to add so please, don't get too many expectations - the game is small, yet enjoyable in our humble opinion.
There will be one scenario and a playable character on the release. We will support the game for at least one year and plan to add new scenarios with different rules and playable characters.
While we don't have particular dates when big updates will come - they will be free for everyone who purchased the game. We don't plan any DLC or something like that. You pay once and get everything we make. Plain and simple. Also, you can expect the Nintendo Switch version and support of Linux and Mac versions at some point in time.
Oh..and in case you didn't watch the trailer HERE IT IS! :)
[previewyoutube][/previewyoutube]
Till then, I'll be back to work, many things must be done before the release so see you around and please,
Stay safe