Animating the Utahraptor
[h3]As many of you will already know, the dinosaurs that we showcased in our teaser trailer were placeholder pre-alpha assets. We used these assets to pitch our game on Kickstarter and had always planned to implement our own designs. [/h3]
Since then, Deathground’s four dinosaurs (Utahraptor, Compsognathus, Allosaurus and T-Rex) have been concepted, modelled and rigged by our talented team of artists and animators. We’re currently animating these beautiful beasts, but every day we see these creatures coming to life more and more. From the dev perspective, it’s pretty thrilling!
While they’re not fully dressed in their textures and tones, which you’d see in-game, we wanted to show you some animation progress of Deathground’s Utahraptor. From our first pass at animating them walk while in a neutral position, to making these hellions move more menacingly while searching for their prey.
N.B The below GIFs are not the final looks or animations, simply work in progress.
From our first locomotive animation experiment
...to our latest

Here’s the scenario. You’ve just managed to run away from a Utahraptor and while they chased you, you’ve managed to hide. Can you imagine peeking out from your hiding spot or through the thick jungle-like foliage to see this beast still hunting for you?
On that note, we’ve also been experimenting with different ways that they can remove you from different hiding places. Here’s just one example of this work in progress …

Q: Do you think you could survive the search?
Until next time...
Thanks for checking in! We love hearing from you after putting our progress out there. Don’t forget, you can join our community on Discord, like us on Facebook, follow us on Instagram and tweet about us on Twitter. We really appreciate the support while we develop this beast of a game!
- Jaw Drop Games -
Since then, Deathground’s four dinosaurs (Utahraptor, Compsognathus, Allosaurus and T-Rex) have been concepted, modelled and rigged by our talented team of artists and animators. We’re currently animating these beautiful beasts, but every day we see these creatures coming to life more and more. From the dev perspective, it’s pretty thrilling!
While they’re not fully dressed in their textures and tones, which you’d see in-game, we wanted to show you some animation progress of Deathground’s Utahraptor. From our first pass at animating them walk while in a neutral position, to making these hellions move more menacingly while searching for their prey.
N.B The below GIFs are not the final looks or animations, simply work in progress.
From our first locomotive animation experiment


Here’s the scenario. You’ve just managed to run away from a Utahraptor and while they chased you, you’ve managed to hide. Can you imagine peeking out from your hiding spot or through the thick jungle-like foliage to see this beast still hunting for you?
On that note, we’ve also been experimenting with different ways that they can remove you from different hiding places. Here’s just one example of this work in progress …

Q: Do you think you could survive the search?
Until next time...
Thanks for checking in! We love hearing from you after putting our progress out there. Don’t forget, you can join our community on Discord, like us on Facebook, follow us on Instagram and tweet about us on Twitter. We really appreciate the support while we develop this beast of a game!
- Jaw Drop Games -