Dressing for Chaos
[h3]When you’re outside in Deathground, it’s any dino’s game. Now that you’ve seen how our art team have been building up the elements out in the Jungle, let’s talk about what else we’ve been working on indoors. [/h3]
Building tension through the terrain
As you already know, we’re going for a dark and deadly vibe. Lighting is a high priority for us to nail as it will naturally play its own part when it comes to building up the anxiety-inducing ambience in all playing areas.
Despite the darkness and low lighting, our artists aren’t cutting any corners when it comes to texturing Deathground’s playable areas. The environments have evolved a lot since the pre-alpha demo and what you’ve seen in our earliest trailer. While we need to keep some things a surprise, for now, here’s another sneak peek at one of our indoor spaces.
Deathground’s indoor areas won’t just be buildings, we’ve gone underground too...
We may be leaving you in the dark about what our other areas might look like for the time being. But it should be clear now that we’re working on a realistic art style for Deathground. After all, things always feel much scarier when you believe them to be real.
The jungle is not the only playable area in Deathground
There’ll be a lot of places indoors for you to take refuge from our larger dinosaurs. Whether or not you manage to survive for long enough to reach them is another story!
Generally, you’ll find a variety of spaces to run through and hide in. From large rooms to narrow passageways, alongside areas to overlook the chaos and nooks where you won’t fully see what’s coming. Our level designer has made sure that there will be ample opportunity to run into trouble or equally find a quick escape route. But we’re not letting you off the hook that easily with being able to avoid the big beast by being inside. Just because you’re not exposed to any roaming Allosaurus or T-Rex there, doesn’t mean you won’t have to deal with the smaller dinosaurs that can fit into indoor spaces.
Over the past few months, our art team have been texturing every surface of these indoor spaces as well as adding more flavour to our final dino models. Everything is being dressed for chaos and it’s all coming together!
*cue evil laughter*
Until next time...
If you like what you’ve seen and heard so far, don’t forget to join our community on Discord and talk about all things Deathground. We also need your help to spread the news about Deathground’s development on Facebook, Instagram, Twitter and TikTok. We really appreciate the support while we develop this beast of a game. Let us know if you’ve wishlisted already!
- Jaw Drop Games -
Building tension through the terrain
As you already know, we’re going for a dark and deadly vibe. Lighting is a high priority for us to nail as it will naturally play its own part when it comes to building up the anxiety-inducing ambience in all playing areas.
Despite the darkness and low lighting, our artists aren’t cutting any corners when it comes to texturing Deathground’s playable areas. The environments have evolved a lot since the pre-alpha demo and what you’ve seen in our earliest trailer. While we need to keep some things a surprise, for now, here’s another sneak peek at one of our indoor spaces.

We may be leaving you in the dark about what our other areas might look like for the time being. But it should be clear now that we’re working on a realistic art style for Deathground. After all, things always feel much scarier when you believe them to be real.
The jungle is not the only playable area in Deathground
There’ll be a lot of places indoors for you to take refuge from our larger dinosaurs. Whether or not you manage to survive for long enough to reach them is another story!
Generally, you’ll find a variety of spaces to run through and hide in. From large rooms to narrow passageways, alongside areas to overlook the chaos and nooks where you won’t fully see what’s coming. Our level designer has made sure that there will be ample opportunity to run into trouble or equally find a quick escape route. But we’re not letting you off the hook that easily with being able to avoid the big beast by being inside. Just because you’re not exposed to any roaming Allosaurus or T-Rex there, doesn’t mean you won’t have to deal with the smaller dinosaurs that can fit into indoor spaces.
Over the past few months, our art team have been texturing every surface of these indoor spaces as well as adding more flavour to our final dino models. Everything is being dressed for chaos and it’s all coming together!
*cue evil laughter*
Until next time...
If you like what you’ve seen and heard so far, don’t forget to join our community on Discord and talk about all things Deathground. We also need your help to spread the news about Deathground’s development on Facebook, Instagram, Twitter and TikTok. We really appreciate the support while we develop this beast of a game. Let us know if you’ve wishlisted already!
- Jaw Drop Games -