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Cards, Chocolate Box and Quality of Life stuff

The two most noteworthy changes in this update are fifteen new cards and a new artifact with a card draft mechanic. We also implemented the first two QoL improvements from our new feature request website.

[h2]New Cards[/h2]
As promised we would like to add more cards to each class. Starting with Rogue, who receives 15 new cards today. These include a new Quarrel card tag. Here you can see three out of fifteen new cards:



Ivy Extract card is also changing to take into account new cards.
[h2]New Artifact[/h2]

Called Chocolate Box, this starting artifact acts as an improved Veteran's Pin. When selected, it allows you to draft cards picking from sets of fixed types of cards.

[h2]Noteworthy QoL[/h2]
  • Floor span will now be listed when picking Torment modifiers in endless.
  • It's now possible to go back to the Reward Screen if no Location options has been used.
  • When upgrading cards in locations it will now be possible to view the upgrades.

You can read the full changelog below!



[h2]Full Changelog[/h2]
Version 1.0.240321 - 25 Mar 2024
  • Added Chocolate Box starting artifact which lets you draft your starting deck
  • Added 15 Rogue cards - including new mechanic: crossbow Quarrels
  • Added Crossbow starting artifact for Rogue which exchanges 3 Sharp Arrows for Quality Quarrels
  • Added going back to Reward Screen from Locations. This option becomes disabled after using any Location option
  • Added card upgrades view when upgrading cards in Locations
  • Added floor span info to endless modifiers tooltip
  • Fixed Zap dealing too much damage to monsters when cast by players other than the lobby owner
  • Improved cone and radius targeting when using the controller in battle
  • Tinker Location can no longer select a global influence (like Armageddon or Dark Pact) to give to the player
  • Fixed crash when changing game resolution in a multiplayer lobby
  • Fixed Pavise card overflowing block value
  • Fixed Devourer intent showing 0 HP and Strength gain when devouring monsters
  • Fixed dragging cards in battle even when an options (or any other) window was open
  • Fixed exploit with adding multiple starting artifacts when changing language during character creation
  • Fixed a rare crash when starting the battle


Oh, and in case you would like this update's key art for a wallpaper, Marcin made different aspect ratio versions:
2560x1080:

2560x1440:

1920x1200:

and 1920x1080:



As Always,
Stay Safe in Paper Dungeons ːarchduckː
Konstanty