Release
Hello everybody!
The Bit Light team apologizes for the long silence. To tell the trurh, at some point we ran out of money for game's development and were forced to start developing a game to order to make a living. But it`s not the point.
Today we have some exciting news. LostBrothers is finally coming into full-fledged release, although we`re not completely satisfied with the game`s quality. From our previous experience we understand that we should make the game in a different way. However we also understand that for thatwe need to redo the whole project almost from the ground up. Therefore, with a heavy heart we made a decisionto fix what`s possible, improve the project without redoing it from the ground up.
So, here`s the list of key changes from the last update:
• Redesigned interface of adiary and a map
• Game`s optimisation
• Fixed the bug of hanging while autosaving
• The final part of the game was completely redesigned, the plot was finalized and the final location was changed
• The game has acquired a slightly gloomy shade as you can see in the screenshot)
• Gamepad support
• Minor edits for all scenes
At this point, I think our work on this project is coming to an end.Thank you all for being with us during all this time!
The Bit Light team apologizes for the long silence. To tell the trurh, at some point we ran out of money for game's development and were forced to start developing a game to order to make a living. But it`s not the point.
Today we have some exciting news. LostBrothers is finally coming into full-fledged release, although we`re not completely satisfied with the game`s quality. From our previous experience we understand that we should make the game in a different way. However we also understand that for thatwe need to redo the whole project almost from the ground up. Therefore, with a heavy heart we made a decisionto fix what`s possible, improve the project without redoing it from the ground up.
So, here`s the list of key changes from the last update:
• Redesigned interface of adiary and a map
• Game`s optimisation
• Fixed the bug of hanging while autosaving
• The final part of the game was completely redesigned, the plot was finalized and the final location was changed
• The game has acquired a slightly gloomy shade as you can see in the screenshot)
• Gamepad support
• Minor edits for all scenes
At this point, I think our work on this project is coming to an end.Thank you all for being with us during all this time!