Update #1 - First Larger Update is now live!
Our first update is live, below you can find the changelog!
STABILITY
- Fixed a number of most common crashes.
- Improved handling of user data loading errors.
ONLINE
- Chat box is now located at the bottom of the lobby, and it's larger and resizeable (grab the separator).
- Added Settings > Gameplay > Show Chat Messages option to disable player chat messages.
- It's now possible to set a password to a server.
- Server tooltip in the lobby now shows the server ip address.
- Server list now returns up to 400 servers.
- Server list sorting now prioritizes servers that are not full.
- Cancelling matchaking now works as intended.
CONTROLLERS
- Fixed an issue which caused inverted axis on some pedals.
- Fixed an issue which caused force feedback to go limp after getting wrecked and respawning.
- Game no longer automatically tries to bind inputs of unknown devices, preventing undesired controllers hijacking input.
- Button prompts are no longer shown as "?" when using steering wheels and other devices other than keyboard and gamepad.
- It's now possible to rebind (B) button on gamepad controllers.
- Steering animation now uses the correct car steering angle.
- Actions are now sorted more logically.
- Additional minor improvements.
NOTE: In case of any issues, please first try deleting controllers.riub (located in "Documents/My Games/Wreckfest 2/[USERID]/savegame" folder).
AI
- Added more variaty to AI race line following logic to make it more dynamic.
- Added more variety to AI profiles so not all AI opponents drive similarly.
- Improved AI recovery behavior to prevent it getting stuck or spinning.
EFFECTS & AUDIO
- Fixed one issue which caused collision effects to not trigger.
- Increased audio memory pool to prevent effects being cut abruptly.
- Added a subtle radiator leak sound effect.
CARS & TRACKS
- Added more checkpoints to Scrapyard and Savolax Sandpit to prevent shortcutting.
- Added a number of missing environment object LOD models to improve performance.
- Various other minor fixes to level art.
- Minor art fixes to American 1.
If you run into any issues please follow the steps with our Bug Reporting Tool
STABILITY
- Fixed a number of most common crashes.
- Improved handling of user data loading errors.
ONLINE
- Chat box is now located at the bottom of the lobby, and it's larger and resizeable (grab the separator).
- Added Settings > Gameplay > Show Chat Messages option to disable player chat messages.
- It's now possible to set a password to a server.
- Server tooltip in the lobby now shows the server ip address.
- Server list now returns up to 400 servers.
- Server list sorting now prioritizes servers that are not full.
- Cancelling matchaking now works as intended.
CONTROLLERS
- Fixed an issue which caused inverted axis on some pedals.
- Fixed an issue which caused force feedback to go limp after getting wrecked and respawning.
- Game no longer automatically tries to bind inputs of unknown devices, preventing undesired controllers hijacking input.
- Button prompts are no longer shown as "?" when using steering wheels and other devices other than keyboard and gamepad.
- It's now possible to rebind (B) button on gamepad controllers.
- Steering animation now uses the correct car steering angle.
- Actions are now sorted more logically.
- Additional minor improvements.
NOTE: In case of any issues, please first try deleting controllers.riub (located in "Documents/My Games/Wreckfest 2/[USERID]/savegame" folder).
AI
- Added more variaty to AI race line following logic to make it more dynamic.
- Added more variety to AI profiles so not all AI opponents drive similarly.
- Improved AI recovery behavior to prevent it getting stuck or spinning.
EFFECTS & AUDIO
- Fixed one issue which caused collision effects to not trigger.
- Increased audio memory pool to prevent effects being cut abruptly.
- Added a subtle radiator leak sound effect.
CARS & TRACKS
- Added more checkpoints to Scrapyard and Savolax Sandpit to prevent shortcutting.
- Added a number of missing environment object LOD models to improve performance.
- Various other minor fixes to level art.
- Minor art fixes to American 1.
If you run into any issues please follow the steps with our Bug Reporting Tool