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Swordsman VR News

Patch 1.44

Swordsman 1.44

[Improvements / Content Update]
- Holiday Update (details and additions TBA)
- Improved item throwing
- Doomfist strength can be adjusted with a slider
- Doomfist modifier now affects overall strength (with weapons, throwing etc.)
- Added new death music

[Bug Fixes]
- Bug fix: Hit detection problems during Chronokinesis
- Bug fix: FPS can tank sometimes (showing hall of mirrors effect on PSVR)
- Bug fix: Reaper dual-wield exploit bypassing modifier
- Bug fix: Enemies can glitch out if killed during Chronokinesis
- Bug fix: Player can't be killed by falling off the Hel bridge map

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Patch 1.43

Swordsman 1.43

[Improvements / Content Update]
- The bridge section of Hel's Gate is now playable in the Arena
- Throat grabbing improved (easier to pull off)
- Giant in Hel fight can now be executed with Blunt damage
- Hel more reliably triggers phase 2
- Improved wood stabbing sounds
- Wolf statue can keep eating heads (but stops giving spoon if already owned)
- Hel's dagger special attack (dagger dome) improved with added effects
- Added a two-handed rotational influence setting (dominant hand only, or both)

[Bug Fixes]
- Bug fix: Clicking 'play again' on Hel's Gate (arena) spawns you on the bridge
- Bug fix: Weapons can sometimes be gripped upside down by accident
- Bug fix: Hit detection can be bad when in slow-mo
- Bug fix: Player armors can look messed up in hub (?)
- Bug fix: Frostbite special attack sounds too slow (?)
- Bug fix: The hand guard of Frostbite has no collisions
- Bug fix: Thrown weapons do no damage / cannot penetrate (?)
- Bug fix: Hel can be pushed off the bridge but she won't fall, it just looks weird
- Bug fix: The same song keeps playing (?)
- Bug fix: Permadeath doesn't clear certain newer owned items
- Bug fix: Player preview in hub sometimes doesn't follow player to shops
- Bug fix: Hel can be kicked off the bridge
- Bug fix: Spoon can cause frame drops
- Bug fix: Hel's Giant can be grabbed (and neck broken)
- Bug fix: Chokuto spawns colorless blood on itself
- Bug fix: Sometimes telekinesis gripping heads has bad grip offset
- Bug fix: Misc. problems with Wolf statue and decapitations

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Patch 1.41

Swordsman 1.41

[Improvements / Content Update]
- Hel Contest
- Spoon (Weapon)
- Hel map (Hel's Gate) now playable in Arena mode
- Gnipahellir can now be played in Arena without defeating Jötunn
- A 'permadeath' notice is always visible to remind you it is enabled (if it is)
- Reaper dagger now has the same power indicator as other boss weapons
- Improved hit detection

[Bug Fixes]
- Bug fix: Hel phasing out while stabbed can glitch your weapon away
- Bug fix: Hel's Giant sometimes does not damage player
- Bug fix: Stabbing wood does not work
- Bug fix: Giant can be soft-locked if not executed within 10s of prompt
- Bug fix: Hel sometimes doesn't trigger phase 2
- Bug fix: Caribbean map loads Hel map instead
- Bug fix: Reaper doesn't appear as equipped (even though it is) on player board
- Bug fix: Normal Chronokinesis does not trigger
- Bug fix: Reaper special leaves behind looping drone sound
- Bug fix: Royal armor can disappear when arms up and in other cases
- Bug fix: Pirates sometimes wrongly spawn pirate hats when dismembered
- Bug fix: Hel can sometimes teleport too close to (or inside) player
- Bug fix: Hel's dome / floating daggers can desync with audio
- Bug fix: Jötunn can slide around towards and away from player weirdly

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Patch 1.40

Swordsman 1.40

[Improvements / Content Update]
- Halloween Content Update (Hel)
- Sword (edge) penetration
- Stab overhaul to allow for penetrating wood and other soft objects
- You can more easily push opponents off your blade / axe with your hand
- Doomfist now gives you super strength in general (lifting, throwing also)
- Buffed damage dealt with weapon handles / hilt / guards
- Allow hit on multiple objects in quick succession if they are different

[Bug Fixes]
- Bug fix: Sometimes the player's weapon disappears or flies out of hand
- Bug fix: Smooth turning while two-handing a weapon causes jitters
- Bug fix: You can break the necks of decapitated enemies
- Bug fix: Jotunn's wings can spawn more than once if he beats you
- Bug fix: Jotunn can slide in and out towards the player when attacking
- Bug fix: Bosses sitting in the back of levels still appear when fighting them
- Bug fix: Stabbing and shooting a head off with gun sword keeps sword stabbed
- Bug fix: Enemies celebrating your death can sometimes slide around

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

Patch 1.39

Swordsman 1.39

[Improvements / Content Update]
- It's a little easier to penetrate with axes
- Improved blood appearance
- Samurai color adjustments

[Bug Fixes]
- Bug fix: Mace deals no damage (whoops)
- Bug fix: Incorrect weapon weights during chronokinesis
- Bug fix: Using boss weapon special attacks causes weapon to disappear
- Bug fix: Sometimes a dismembered body part has the wrong material
- Bug fix: Enemies don't die when thrown down the stairs on Samurai map
- Bug fix: Dismembering zombies sometimes spawns in giant body parts (lol)
- Bug fix: Some gore doesn't spawn on dismemberment
- Bug fix: Pick-up indicators spawn randomly on dismembered parts
- Bug fix: Sometimes a zombie's head disappears late (dismemberment)
- Bug fix: Gun Sword barrels aren't animating or spawning particles
- Bug fix: Merlin's staff is invisible in the opening cutscene
- Bug fix: Zombies die instantly from Frost special, before attack happens
- Bug fix: Earth cracks from special attacks are too opaque
- Bug fix: Gun sword smoke particles don't face camera if shot upwards

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio