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Patch 3.1.0 Build 136 Released



Dear Citizens of the Suzerainverse,

We’re excited to announce that the latest patch for the 3.1 update has been released! Thank you for all the love and feedback you’ve shared over the past couple of weeks since we launched 3.1 "Sovereign".

If you want to support the team and help improve the playing experience, please report all bugs, feedback, and ideas through the Suzerain Discord server, which you can find here and in the bug report channel.

[h3]Patch 3.1.0 Build 136 Release[/h3] (04/06/2025)

The patch is deployed to the default branch. The database changes only apply to new games, and code fixes apply to on-going games.

[h2]Common[/h2]

Technical
  • Implemented PC offline Torpor Account profile UI
  • Implemented additional error handling for save files with issues
Bug Fixes and Polish
  • Fixed issue with hyperlinks UI panel for gamepad
  • Fixed issue with clicking on tokens over flag overlays

[h2]Kingdom of Rizia DLC[/h2]

Content Updates
  • Added notification decision for national destabilization ending and extra narrative support for it continuing
  • Added consequences for post-nationalization RRG decision and made workers' council
Design & Balancing
  • Added penalty warnings and penalty event decisions for key negative modifiers which didn't have them to warn players and give some immersive tips
  • Moved several positive modifiers (religious approvals, high popularity, su omina support) to earlier and pushed negative modifiers to later turns
  • Su Omina negative modifier pushed to turn 7
  • Pushed negative breaking traditions modifier forward to turn 4
  • Moved revolutionaries to turn 5 to coincide with MITZ
  • Increased base romus authority by 1
  • Moved provincial obstruction to 7 and made it more difficult to get
  • Made it easier to fix drug trade
  • Made it easier to fix East trade reduction
  • Added grading to revolutionaries
  • Made it easier to fix revolutionaries
  • Added grading to now late game modifiers of heightened consumption and foreign goods reliance
  • Moved heightened consumption and foreign goods reliance to turn 8
  • Made Morella relations matter more regarding border content
  • Improved border security situation checks
  • Moved Business Influx earlier to turn 3
  • Moved Economic Instability to later turn 6
  • Fixed business influx and instability appearing at the same time. Added mutual exclusivity
  • Pushed organized crime negative modifier forward to turn 3
  • Made it slightly more difficult to get Sordland trade
  • Made it harder to get horrible living standards
  • Fixed a missing relation update state that impacted Rumburgian Sovereign Ties
  • Made it easier to get authority from intelligence services
  • Provincial taxes avoided and fully paid now have some impact on administrative balance per turn (-1 to +1)
  • Added constructed military industries integer and updated military equipment reliance calculation
  • Reduced negative damages on tourism slightly
  • Completing Sallabes grandsanctuary construction now improves Sordland and Rumburg relations
  • Completing construction of Bronaz energy storage will now give +1 energy
  • Added immersive resource difficulty selection options for a slightly easier, and slightly harder start for both stories
  • Some immigration decrees now reduce drug trade
  • Added authority modifier impacts to Iza outcome
  • Added gradualization to centralized security cost, reduced by admin, logistics, intel decrees
  • Added +1 tourism to completed Plavo restoration
  • Expansion of administrative authorities now increases max budget ceiling
  • Added positive CSP relations for political amnesty decree
  • Added public infrastructure state to economy calculation
  • Moved Sordland bond results to earlier
  • Changed diplomatic envoy impacts and banning of Malenyevist books impact
  • Improved public infrastructure decision chain situation triggers
  • Increased starting ship resource by 1
  • Reduced cost of buying ship by 1 budget
  • Updated navy focus to include 1 submarine
  • Reduced budget cost of army focus by 1 budget
  • Increased budget cost of navy focus by 1 budget
Bug Fixes
  • Fixed premature endings in Iza speech, Rusty phone call and third House of Delegates scene
  • Stopped Vina and Adarfo from appearing where they shouldn't
  • Fixed bug where Rumburg Sovereign Bond authority modifier plummeted despite good relations
  • Fixed bug where Provincial Tax Avoidance modifier triggered despite good house relations


[h2]Republic of Sordland[/h2]

Content Updates
  • Soll acknowledges player's housing assistance program at football match if implemented

[h2]Mobile Divergence[/h2]
  • Fixes to application pause related ANRs for Android


https://store.steampowered.com/app/2352340/Suzerain_Kingdom_of_Rizia/
We offer our sincerest thanks for your loyal role in the ever-unfolding Suzerain journey!

Vectern sis da!

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