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Cosmos Update 2.2.2 - Forged In The Stars

The Cosmos is evolving... Cosmic Echos are finding new ways of corrupting our world... If only you knew how bad things really are.. [h1]New To Cosmos[/h1] - Added 5 New Passive Artifacts - Added 3 New Weapon Artifacts - Added 4 New Active Artifacts - Added 6 New Boons - Added 2 New Curses - Reworked all Cosmic Echos abilities, attacks and spawn animations - All weapons have new Sound Effects and Particle Effects - All Cosmic Echos have new Sound Effects and Particle Effects - Reworked the audio system to use 3D audio on all relevant game play sound effects - Audio in the menu is now in a range of 0-100 instead of 0-10 - Artifacts introduced in the Artifact Cashe #2 and Artifact Cashe #3 have been reworked to better reflect the faster paced game style. - Cosmic echos will now damage the player on contact. - Ether has been removed and replaced by "Cooldowns", Hex Missiles and Blink now have individual cooldowns and all items/artifacts/augments that used to effect Ether now effects their cooldown in many different ways [h1]Added in Previous Hotfixes[/h1] - New Main Menu scene with dynamic lighting - Updated Compendium for the new game play mechanics - You can now access the Collection log inside the pause menu [h1]Augment Changes[/h1] - Soul Harvester now gives Attack, Ability OR Summon damage per soul instead of all 3 per soul - Supercharger: Using an active artifact restore all Hex Missile charges - Starlight: +1 Blink Charge - Faster Chambering: +100% Increased Attack Speed - Infinite Storage Space: (Now grants + 1 Blink Charge and + 1 Hex Missile Charge) - Hex Core Overclocker: + 1 Hex Missile Charge [h1]Bugs Fixed[/h1] - Celestial Skull burst missile sound effect reduced by 600% - Fixed wording with multiple Artifacts - Golden Echos how show their HP bar when spawned - Void Realm and Cursed Galaxy Rift now show their correct rift modifiers when hovered - Getting more than the maximum amount of boons now drops and artifact instead of crashing the client