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Cosmos Update 2.2.2 - Forged In The Stars

The Cosmos is evolving... Cosmic Echos are finding new ways of corrupting our world... If only you knew how bad things really are..

New To Cosmos

- Added 5 New Passive Artifacts
- Added 3 New Weapon Artifacts
- Added 4 New Active Artifacts
- Added 6 New Boons
- Added 2 New Curses
- Reworked all Cosmic Echos abilities, attacks and spawn animations
- All weapons have new Sound Effects and Particle Effects
- All Cosmic Echos have new Sound Effects and Particle Effects
- Reworked the audio system to use 3D audio on all relevant game play sound effects
- Audio in the menu is now in a range of 0-100 instead of 0-10
- Artifacts introduced in the Artifact Cashe #2 and Artifact Cashe #3 have been reworked to better reflect the faster paced game style.
- Cosmic echos will now damage the player on contact.
- Ether has been removed and replaced by "Cooldowns", Hex Missiles and Blink now have individual cooldowns and all items/artifacts/augments that used to effect Ether now effects their cooldown in many different ways

Added in Previous Hotfixes

- New Main Menu scene with dynamic lighting
- Updated Compendium for the new game play mechanics
- You can now access the Collection log inside the pause menu

Augment Changes

- Soul Harvester now gives Attack, Ability OR Summon damage per soul instead of all 3 per soul
- Supercharger: Using an active artifact restore all Hex Missile charges
- Starlight: +1 Blink Charge
- Faster Chambering: +100% Increased Attack Speed
- Infinite Storage Space: (Now grants + 1 Blink Charge and + 1 Hex Missile Charge)
- Hex Core Overclocker: + 1 Hex Missile Charge

Bugs Fixed

- Celestial Skull burst missile sound effect reduced by 600%
- Fixed wording with multiple Artifacts
- Golden Echos how show their HP bar when spawned
- Void Realm and Cursed Galaxy Rift now show their correct rift modifiers when hovered
- Getting more than the maximum amount of boons now drops and artifact instead of crashing the client