Cosmos Update 2.2.3 - The Ancients
Ancient Rifts
Ancient rifts are making their way into Cosmic Rifts, Activating these Ancient rifts (After a Cosmic Rift is completed) will allow you to fight Ancient versions of the Cosmic Echos you fought before. Ancient Cosmic Echos drop considerably more loot, at the cost of being very hard to kill!
New To Cosmos
- Updated Portal particle effects for Normal, Ancient and Golden Portals in their Idle, Opening and Closing states
- Updated particle effects for Cosmic echos death animation and final death explosion
- Updated particle effects for the Gauss Railgun
- Updated UI animations for opening and closing any Rift
- Updated Main Menu Satellite Animation with alternating panning camera shots
Bugs Fixed
- Fixed some inconsistency with Artifact descriptions
- Cosmic Echo contact damage now scales with rift difficulty
- Artifact "Remote Backup" now correctly triggers when chosen
- Explosion PFX triggering from the Cosmic Echo Commander Bao now triggers at the boss location instead of the spawn point
- Fixed serious FPS drops with the Artifact "Nano Bots" and "Space Shotgun"
- Fixed FPS issues with the Developer mode using memory while disabled
- Fixed FPS issues with the Golden Cosmic Rift Border PFX spawning and Infinite amount of particles if you wait long enough
- Equipping the BFMG now correctly shows the equipped weapon image