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Cosmos News

COSMOS 1.9.0 - UI Update

In this update we are looking at rounding the players experience changes made by to the xp system. This update also includes some much needed user interface changes to the lounge screen and other contributing menus

Gameplay changes

- Added Patch notes in game
- Added player dialog box in-game
- Added player dialog introduction sound
- Increased Co-Pilot "Jay" attack speed by 50%
- Added levels and Xp to be earned for each Co-Pilot, earning xp unlocks new skills, Artifacts and of course... a Cosmic Core!
- Complete UI design change for Lounge, Skins and Play Menus
- Added some featured screenshots for the community page

Bug Fixes

- Fixed Cosmic Dragon showing a debug arrow
- Fixed Completed Rift screen showing a 0.05 Opacity box behind the "main menu" button
- Fixed

COSMOS 1.8.9 - Patch Notes

This is en exciting update to COSMOS as we now have some customisation. Be prepared to LISTEN out for some new changes to the music and within the next update expect at least 4 Unique music tracks

Gameplay changes

- NEW Tier 2 Cosmic Echo has been added; Called DEFCAT inspired and verified from DEFCAT himself with appropriate cat themes and design implementations
- Adjustments to the CLASS system, now called the CO-PILOT system with plenty more content on the way...
- Several artifacts now have visual representations
- Increased ship movement speed from 10 to 11
- Removed the ability to change forms and added a omni-directional dash
- Added controller support (Still a bit buggy atm)
- Added health per boss teir and health per boss modifier

Bug Fixes

- Fixed the Gunship not following the player or the boss when summoned
- Fixed some Artifacts showing incorrect tooltips
- Fixed attack and movement trails not showing for certain ship skins
- Fixed Audio tearing issues