Greetings, explorers!
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[/p][h2]Update 0.3.40 is now live! List of changes and fixes:[/h2][p][/p][p]- Fixed a performance issue near the steam pipes at the Column;[/p][p]- Some tutorials had their icons missing - fixed;[/p][p]- Plants won’t disappear anymore after being hit with a weapon;[/p][p]- Fixed a crash on breaking deer meat;[/p][p]- Vaulting while holding an item in your hands will no longer cause the item to fall through textures;[/p][p]- Split logs can be used as fuel now;[/p][p]- Fixed the bugs related to the bottom row of the inventory;[/p][p]- Now you can’t create extra inventory space by dragging large items outside of it;[/p][p]- You can place your bed in the shelter now;[/p][p]- Improved Holowatch suggestions; [/p][p]- Fixed red plant description;[/p][p]- Damaged palm trees won’t disappear on save reload;[/p][p]- Fixed a bug related to the building system locking out and asking for more support;[/p][p]- Fixed the names of some harvestable plants;[/p][p]- Pumpkin has a proper name now; [/p][p]- New feature: Removing the chest with items inside will result in items spawning in the game;[/p][p]- Fixed collision errors in the Silkworm Cave;[/p][p]- Crafted items should no longer disappear when your inventory is full;[/p][p]- The game won’t crash anymore when you assign multiple hotkeys to the same binding;[/p][p]- Motion Blur setting added to the game;[/p][p]- Blue Creeper shell dupe is now patched out;[/p][p]- Fixed some crashes related to foundations. [/p][p][/p][p]Huge thanks for all of the feedback! It helps us make Blind Descent a better game and shape a clear vision for Early Access. Enjoy the playtest![/p][p]
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