Blind Descent Monthly Update #9

Hey, everyone!
In the previous monthly update, we mentioned about our demo plans. This is exactly what we've been working on this month, and we've done a lot of bugfixes, quality of life improvements and so on. We were also trying to get the new environment assets to work with the weather conditions, such as making leaves wet when it's rainy, or applying wind effects when there is a thunderstorm.
Everything is going well, but for now there is not so much new content that we can share here like we did before. We are mostly working on improving things and creating the gameplay rather than adding new mechanics, so that keeps the list short. This month will be crucial for us to see where we are, and hopefully we will reveal more details in the next monthly update about the upcoming demo.
Here's last month's progress and next month's plans:
āļø COMPLETED PAST MONTH
- Environment assets are now working well with weather conditions
- Quality of life improvements in many areas
- Major bugfixes
- More work on the level design
- Gameplay experience integration
š PLANS FOR NEXT MONTH
- More work on the gameplay experience
- More work on level design
- More bugfixes
If you are interested in participating in the demo, please join our Discord channel to see more details about it. It will be a closed demo where we only invite active Discord members.
Thank you for being here, and have a great day!
Discord: https://discord.com/invite/GeQ926zEyn
Twitter: @theblinddescent
Website: https://blinddescent.net/