Patch 1.7.1d
Ahoy, mateys!
Yet another small patch, mostly bugfixes and minor adjustments. There was a major bug that made co-op with more than 2 players unplayable. As always, some new bugs could have appeared, so don't hesitate to report any issue!
Full notes:
Ship minimap lifebars now look like regular lifebars
Increased health and reduced attack damage of Tribesman allies
Fixed: co-op with more than 2 players unplayable due to bad dodge vfx syncing
Scroll wheel is now rebindable
Active reload is now separately rebindable from reload (reload still works as active reload)
Fixed: replacing a rune on full inventory would discard the old rune
Minor changes to Ancient Lair zone
Fixed: "Nice Try" perk was bugged, could not be selected
Fixed: Damage limit calculation had all sorts of mistakes
Fixed: typo in Painful Interest perk description
Smooth sailing,
Borington
Yet another small patch, mostly bugfixes and minor adjustments. There was a major bug that made co-op with more than 2 players unplayable. As always, some new bugs could have appeared, so don't hesitate to report any issue!
Full notes:
Ship minimap lifebars now look like regular lifebars
Increased health and reduced attack damage of Tribesman allies
Fixed: co-op with more than 2 players unplayable due to bad dodge vfx syncing
Scroll wheel is now rebindable
Active reload is now separately rebindable from reload (reload still works as active reload)
Fixed: replacing a rune on full inventory would discard the old rune
Minor changes to Ancient Lair zone
Fixed: "Nice Try" perk was bugged, could not be selected
Fixed: Damage limit calculation had all sorts of mistakes
Fixed: typo in Painful Interest perk description
Smooth sailing,
Borington