Playtest Part 2 Now Live!
[p]Hi Pioneers! 
After a short break that gave us some time to address some of the most glaring issues you reported, we are now resuming the playtest!
Changelog: [/p][p][/p]
[/p]
After a short break that gave us some time to address some of the most glaring issues you reported, we are now resuming the playtest!
Changelog: [/p][p][/p]
- [p]Big performance improvements! [/p]
 - [p]RAM usage reduction (If you have 16GB, please open settings and set texture limit to 1.5GB to avoid crashes!) [/p]
 - [p]Added fallback for falling through the ground or getting stuck - Teleports you to the last known good position [/p]
 - [p]Decreased Big Teo bosses ground shake range [/p]
 - [p]Fixes for some cases when enemies ignore you[/p]
 - [p]Many fixes for active utilities[/p]
 - [p]Fix for Xp bar resseting to level 0 [/p]
 - [p]Changed player backpack to not be a physical object and so it can never end up below ground[/p]