Patch notes: 24th of November
[p]Hello Pioneers!
Today we have a new patch addressing a big amount of issues reported by our players, along with some optimization:
[/p]
Today we have a new patch addressing a big amount of issues reported by our players, along with some optimization:
[/p]
- [p]Fixed blueprint in rock
[/p] - [p]Fixed Mini Black Hole active ability not doing damage to enemies [/p]
- [p]Fixed hack tool consumption
[/p] - [p]Fixed refuel/repair item consumption on clients
[/p] - [p]Fixed floors going missing on joined buildings in Metalsky zone
[/p] - [p]Floating objects fixes
[/p] - [p]Fixed Bozdogun alt fire damage
[/p] - [p]Players now cannot sleep while the nuke goes off
[/p] - [p]Added time freeze after the generator is shut off
[/p] - [p]Implemented confirmation popups when leaving game
[/p] - [p]Fixed some invisible walls
[/p] - [p]Container collider tweaks
[/p] - [p]Fixed big enemies from leaving protected towers
[/p] - [p]Added safety for clients reconnecting inside bus having an odd offset
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