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  3. Update Notes 7/4: Mid-Season Update for Season 5!

Update Notes 7/4: Mid-Season Update for Season 5!

[p]Greetings![/p][p]In this update, we have introduced a random affix gameplay for Season 5 [Arcane Talisman], as well as the Talisman Affix carry-in/carry-out function in Season level 35.[/p][p]We've also made gameplay adjustments to Hero [Xing Zhe] and Weapons [Bone Dragon] and [Flowing Light]. Additionally, the season selection entry now allows [Lyn] and [Momo] in Season 1 and 2.[/p][p]The Summer Sale is ongoing! From June 26th 10:00 to July 10th 10:00 (UTC-7), Gunfire Reborn and its DLCs are available at a limited-time discount. Thank you for your attention and support—enjoy the game![/p][p][/p][p]---Gunfire Reborn Studio[/p][p][/p][p][dynamiclink][/dynamiclink][/p]
Season
[h2]Season Gameplay[/h2][p]When the Season Level reaches 35, you will unlock the Talisman Affix gameplay and the Talisman Affix carry-in/out function.[/p][p]The Affixes will be unlocked when the Talisman upgrades to Legendary quality. You can reforge Talisman's Affixes at the Talisman Merchant. After runs, you can select a Talisman with Affixes to take out and use it in the next run.[/p][p][/p][h2]Season Selection[/h2][p]You can now select [Lyn] and [Momo] to play the contents of Season [Arcane Ascensions] and [Destiny Mechanism][/p][p][/p]
Hero
[h2][Xing Zhe] Adjustments[/h2][p]We've adjusted the gameplay of [Xing Zhe], including Skills, Talents, Ascensions, and Spiritual Blessings[/p][p][/p][h3]Skill[/h3][p][Essence Chain][/p][p]Old Effect:[/p][p]Draw out Soul Essence from your bracelet, dealing 500 normal DMG to up to 4 enemies in front, and extracting their souls to enhance your weapon. +2 temporary Weapon Levels for the next 6s[/p][p]New Effect:[/p][p]Draw out Soul Essence from your bracelet, dealing 500 normal DMG to up to 4 enemies in front, and extracting their souls to enhance your weapon. Gain 1 stack of [Qi] for each enemy affected by Essence Chain, up to 6 stacks[/p][p][/p][p]Qi: Each stack of [Qi] grants Weapon +1 Temporary Level. Each shot or [Cudgel] consumes 1 stack[/p][p][/p][h3]Talent[/h3][p][Enhanced Artifact][/p][p]Old Effect:[/p][p]+200 Essence Chain DMG[/p][p]New Effect:[/p][p]+200 Essence Chain DMG, +50% Soul Strike DMG[/p][p][/p][p][Proficient Trick][/p][p]Old Effect:[/p][p]+50% Soul Strike DMG[/p][p]New Effect:[/p][p]When [Essence Chain] hits the same enemy, obtain 1 extra [Qi] stack, up to 2 stacks[/p][p][/p][h3]Ascension[/h3][p][Converged Flows][/p][p]Old Effect:[/p][p]Upon killing enemies or dealing DMG with Essence Chain, the next 5 shots consume no ammo[/p][p]New Effect:[/p][p]+1 additional Weapon Level per 2 [Qi] stacks[/p][p][/p][p][Ancient Etching][/p][p]Old Effect:[/p][p]A Normal/Rare/Legendary Inscription is added to your weapon, which takes effect when the weapon is enhanced by Essence Chain[/p][p]New Effect:[/p][p]Weapon obtains 1 extra Normal/Rare/Legendary Inscription, active only with [Qi] stacks[/p][p][/p][p][Concentrated Essence][/p][p]Old Effect:[/p][p]+3/6/9 temporary Weapon Levels, +2/4/6s duration of Essence Chain. Level 3 Effect: For every enemy affected by Essence Chain, +1 additional temporary Weapon Level[/p][p]New Effect:[/p][p]15%/30%/30% chance to gain 2/2/3x stacks when gaining [Qi]. Level 3 Effect: Obtain 1 [Qi] stack when participating in defeating an enemy[/p][p][/p][p][Shifting Stars][/p][p]Old Effect:[/p][p]+25%/50%/75% Lucky Shot chance for the next shot every 3/3/2s. Refresh the cooldown upon defeating an enemy[/p][p]New Effect:[/p][p]+3/6/9 [Qi] capacity. Level 3 Effect: +1 [Qi] capacity additionally per 2 Ascension Level[/p][p][/p][p][Aura Protection][/p][p]Old Effect:[/p][p]Increases Max Shield and DMG Resistance after defeating an enemy, up to 5 stacks. Lose stacks when your Shield breaks[/p][p]New Effect:[/p][p]Increases Max Shield and DMG Resistance after participating in defeating an enemy, up to 5 stacks. Lose stacks when your Shield breaks[/p][p][/p][h3]Spiritual Blessing[/h3][p][Weapon Mastery]->[Primordial Unity](Xing Zhe)[/p][p]Old Effect:[/p][p]+200% total bonus from Assaulter, Generalist and Breacher talents. Both weapons equipped share their bonuses[/p][p]New Effect:[/p][p][Qi] capacity doubled. +5% Lucky Shot Chance per Weapon level. At max [Qi]: Shot Costs 1/6 [Qi] stacks, and this shot's Lucky Shot bonus from this Spiritual Blessing is multiplied by N (N equals extra stacks consumed)[/p][p][/p][p][Essence Drainer][/p][p]Original effect:[/p][p]+1 extra temporary Weapon Level for every enemy affected by it. For every Weapon Level of the current weapon, +40% Essence Chain DMG[/p][p]New effect:[/p][p]-30% Essence Chain cast time. +40% Essence Chain DMG per weapon level[/p][p][/p]
  • [p]Fixed the description error of Ascension [Flame Forged][/p]
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Weapon
[h3][Flowing Light] Adjustments[/h3]
  • [p]Weapon Skill Adjustments[/p]
[p]Up to 3 charge stages, each stage thrusts forward 5 times[/p][p]Thrust range: 7m→16m[/p][p]Charge time: 0.9s→0.7/1.1/1.5s (varies by stage)[/p][p][/p]
  • [p]Weapon Skill Handling Optimization[/p]
[p]Added a reticle UI to show charge progress[/p][p]Adjusted charge thrust effects and sounds[/p][p][/p][h3][Bone Dragon] Adjustments[/h3]
  • [p]Base Weapon Stats Adjustments[/p]
[p]Base DMG: 680→250[/p][p][/p]
  • [p]Weapon Mechanics Adjustment[/p]
[p]Shoots a gravity orb that pulls in nearby enemies and triggers multiple explosions on hit[/p][p][/p]
  • [p]Gravity Orb Effect Adjustment[/p]
[p]Old Effect:[/p][p]Continuously pulls in nearby enemies for 1s, then explodes[/p][p]New Effect:[/p][p]Continuously pulls in nearby enemies for 2s, with stronger pull, and explodes every 0.5s[/p][p][/p]
  • [p]Exclusive Inscription Adjustments[/p]
[p]Old Exclusive Inscription Effect:[/p][p]Increased pull strength; enemies pulled to the center of the gravity orb take 100% increased final DMG[/p][p]New Exclusive Inscription Effect:[/p][p]Enemies pulled to the center of the gravity orb take 100% increased final DMG[/p][p]New Exclusive Inscription Added:[/p][p]Every 3 hits trigger 1 additional enhanced explosion with +100% DMG and +4m AoE[/p][p][/p][p][/p]
Interface & UI
  • [p]Added toggle option for Talisman visual and sound effects in the [Talisman] section of the Backpack interface[/p]
  • [p]Added search function for Occult Scroll Gallery [/p]
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Bug Fixes
  • [p]Fixed multiple issues in the game[/p]
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