1. Gunfire Reborn
  2. News
  3. Update Notes - 12/03/2021: [Pole Monarch] gameplay changes and BUG fixes

Update Notes - 12/03/2021: [Pole Monarch] gameplay changes and BUG fixes

Hello everyone!
In this update, we have adjusted the gameplay mechanics of Pole Monarch's countdown phase and fixed some bugs in v1.0. We wish that we could still hear more feedback from our community as usual when you experience new ways to take it down. In the meanwhile, we are still improving game content including the Pole Monarch, some of which are supposed to be introduced by the end of this month, so stay tuned.

--Gunfire Studio

If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with the detailed descriptions of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.

[h3]Update Notes: [/h3]
[h3]Monsters:[/h3]
  • Adjustments of [Pole Monarch]'s countdown phase:
    1. Players may still win the fight if they can deplete all the Shield of the boss within the time limit.
    2. Instead of losing the battle, failure of defeating the Pole Monarch during the countdown phase will lead players to the ultimate rage phase. Players can also win the battle if they successfully defeat Pole Monarch in this phase.
    3. Pole Monarch will now start the countdown when it only has 5% HP remaining.
    4. Decreased the countdown from 15s to 10s.

  • Optimized visual warnings for some of [Pole Monarch]'s skills.
  • Optimized [Mountain Guard]'s sprinting animation.
  • Added ammo drops to different phases of [Abyssal Serpent].
  • Added the reloading animation for [Mandrill Cavalry].
  • Slightly increased the movement speed of [Mutant Penguin]. They will get moderately closer to players in combat.


[h3]Hero:[/h3]