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Update Notes - 8/27/2021

Hello Everyone!

In this update, we have added some Spiritual Blessings and enhanced occult scrolls, tweaked some weapons, and optimized the experience with controllers.

We’ve also enhanced the punishment for players using cheats in multiplayer mode and will further enhance the methods to discipline misbehaving players in future updates. Meanwhile, we have noticed that many players have attempted to leave early repeatedly in reincarnation mode and plan to address this issue in the September update.

The 1.0 version is still under development and is expected to be released sometime between late October to November. Thank you all for your patience and support!

--- Gunfire Studio, Duoyi

*If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with a detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.*

[h3]Spiritual Blessings & Occult Scrolls:[/h3]
  • [h3]New Spiritual Blessings:[/h3]
  1. [Eye of Providence]: Vaults and golden treasure chests are visible on the minimap.
  2. [Occult Booster]: There is a 50% chance for scrolls dropped by enemies to become [Enhanced].
  • [h3]Spiritual Blessing Adjustments:[/h3]

  1. Adjusted the effect of [Unstoppable Momentum] (Qing Yan): +100% base DMG for the next leap when you hit an enemy with a leap (up to 5 stacks). Removes all stacks on a miss.
  2. Adjusted the effect of [Weapon Genius] (Ao Bai): When dual-wielding, +30% RoF and 30% chance not to consume ammo when both weapons are the same type, otherwise +50% Lucky Shot Chance.
  3. While holding [Craftsman's Inheritor], if a player still picks up occult scrolls after meeting the upper limit he can carry, a random discardable occult scroll will then be dropped. This discard will not be considered as sharing.
  • [h3]New Enhanced Occult Scrolls: [/h3]
  1. [Enhanced] Elemental Weave: Elemental DMG will always cause an Elemental Effect for 6s after swapping weapons.
  2. [Enhanced] Fountain of Life: Recovers 1 HP whenever you pick up copper or ammo. Increases max HP by 1 for 10s.
  3. [Enhanced] Flowing Wind: While moving, the faster you move, the less DMG you take (up to -20% DMG taken) and the higher you deal (up to +50% weapon and skill DMG).
  4. [Enhanced] Persistent: -0.8% DMG taken for every 1% total HP (Max HP and Max Shield/Armor) missing.
  5. [Enhanced] Arms Dealer: -20% DMG taken and +30% weapon and skill DMG for 3s whenever you consume 10 ammo.
  6. [Enhanced] Lightless Shield: Gain 3 stacks of Lightless Shield every 30s. Each stack prevents an attack and is consumed afterward, granting +75% weapon and skill DMG for 3s. You can only have up to 3 stacks at any given time.
  7. [Enhanced] Phantom Skin: Gain 1 stack of Phantom Skin every 10s. 1 stack is consumed whenever you take DMG, restoring 50% Shield/Armor and granting +30% movement speed for 3s. You can only have up to 3 stacks at any given time.
  8. [Enhanced] Magic Watch: There's a 33% chance to reset the cooldown when you use Primary Skill or Dash, and a 15% chance to reset the primary skill's cooldown upon using a Secondary Skill.
  9. [Enhanced] Magnetic Coil: Every 6s release an electromagnetic pulse that inflicts the Shock Effect for 6s on all enemy it passes through.
  10. [Enhanced] Abnormal Speed: +5% Movement Speed for every 10% total HP (Max HP + Max Shield/Armor) you currently have.
  11. [Enhanced] Coin Shot: Consumes 2 copper with +60% weapon DMG on each hit. (Can't be triggered when you don't have any copper.) Killing an enemy in 5 hits refunds all copper spent on the enemy. If you trigger a crit hit, lucky shot, or elemental effect on hit, you will be refunded with the copper you spent on that hit.
  12. [Enhanced] Mid-Air Strike: +50% Weapon and skill DMG and -90% DMG taken while in mid-air.
  13. [Enhanced] Casual Gunsmanship: +20% Lucky Shot Chance, and there is still a 20% chance to inflict a crit hit if you don't hit weak spots.
  14. [Enhanced] Elemental Torment: +20% Lucky Shot Chance against enemies under an elemental effect; There's a 20% chance to apply an elemental effect when hitting an enemy not affected by any elemental effect.
  15. [Enhanced] Brief Respite: Gain immunity to all DMG for 0.5s after swapping weapons.
  16. [Enhanced] Speedy Pursuit: +50% Lucky Shot Chance for 2s after dashing; -1s Dash cooldown after inflicting a lucky shot.
  17. [Enhanced] Berserk Soul: +1% Lucky Shot Chance for every 1% total HP (Max HP + Max Shield/Armor) missing.
  18. [Enhanced] Merciless Strike: +50% Lucky Shot Chance on a crit hit; +0.5x CritX on a lucky shot.
  19. [Enhanced] Reinforced Eggshell: -30% DMG taken when your Shield/Armor is not 0.
  20. [Enhanced] Blazing Hoop: Every 6s releases a flame pulse that deals 200 Fire DMG and inflicts the Burning Effect for 3s on all enemies it passes through.
  21. [Enhanced] Realm of Corrosion: Every 6s releases a corrosive pulse that inflicts the Decay Effect for 5s on all enemies it passes through.
  22. [Enhanced] Spirit Feline: +100% DMG taken, but DMG taken from each hit won't exceed 11% of the sum of Max HP and Max Shield/Armor
  • Occult scrolls that obtain effects after a certain time interval will start counting time after being picked up, for example [Magnetic Coil] and [Lightless Shield].
  • Optimized the description of [Deadly Curse]: +75% weapon and skill DMG; -75% Max HP.

[h3]Weapons:[/h3]
  • Optimized [Shrieker]:
  1. Description Change: "Charge up a shot that causes a small-area explosion after hitting enemies and generates a larger-area explosion when hitting a barrier." -> "Guarantees critical explosion DMG after hitting a weak spot. Hitting a barrier causes a massive explosion."
  2. CritX: 1.5x -> 2.0x
  3. Reduced vertical recoil and slightly accelerated recovery speed
  4. Decreased attack interval and optimized burst experience (RoF 145 -> 175)
  5. Exclusive Inscription Adjustments:

    ①Removed an exclusive inscription on [Shrieker] : “Charge Time -50%, Reload Speed +50%.”
    ②New exclusive inscription on [Shrieker]: "Piercing +1. Guarantees critical explosion DMG after piercing a weak spot."
    ③New exclusive inscription on [Shrieker]: "For every enemy hit, +25% DMG Dealt (up to +100%) to current attack."
  • Optimized the firing animation and camera shake of [Rainbow]
  • Optimized the reload animation of [Lightning Blast]
  • Optimized [Sting]'s recoil in two-shot mode. It’s now 60% the recoil in three-shot mode.
  • Optimized the mechanic of [Talisman]. Regular fire and the weapon skill can now home in on unopened vaults’ cracks.

  • Inscription Adjustment:
  1. [Frenzied Shark]’s exclusive inscription: "+50% DMG for every bounce the projectile made. (Max+100% DMG)." -> "+50% DMG Dealt for every bounce the projectile made. (Max+100% DMG)."
  • Inscription Description Change:
  1. [Bloody Drill]’s exclusive inscription: "Hits on a bleeding enemy deal +50% damage " -> "Hits on a bleeding enemy gain +50% DMG Dealt."
  2. [Dual Fang]’s exclusive inscription: "During shooting, +40% elemental effect chance for each second (up to 400%), reset when the charge clears" -> "When the charge is full, +40% elemental effect chance every second. (Up to +400%, resets when the charge resets)"
  • Optimized pickup range of some weapons.
  • Simplified descriptions of some weapons and inscriptions
  • Optimized gunfight experience with [Cavalry], [Rainbow Arch], [Lightning Blast] and [Crimson Firescale]
  • Optimized the special effect of [Laser Gloves] when the beam hits trees and boards
  • New Weapon Enhancement:
  1. [Elemental] : Increases elemental effect chance of an elemental weapon by 60% - 80%

[h3]Hero:[/h3]
  • Adjusted the mechanism of Lei Luo’s ascension 【Magical Supply】: After players trigger 【Magical Supply】 and recast 【Fatal Current】, projectiles that have already launched (e.g., additional arrows from 【Strike Wing】) won’t trigger 【Thunderstrike】 again. Only shots that fire after 【Fatal Current】 is recast can trigger 【Thunderstrike】.

[h3]Controller:[/h3]
  • "Dynamic" is added into the setting of Response Curve:
    Dynamic: Reverse S-curve mapping for more accurate aim rate control.
  • Optimized aim assist: It will no longer interfere with the vertical direction of the crosshair.
  • Optimized recycle process when using a controller: Players will no longer have to switch to [Foundry] before recycling an item.
  • Optimized controller vibration with some weapons.

[h3]UI:[/h3]
  • The info of enhanced occult scrolls can be inspected in the logbook.
  • Added crosshair color customization in gameplay setting.
  • Optimized near-death special effect.
  • Optimized main menu to solve the issue of certain UI elements clipping out of the screen in some resolutions.
  • Optimized icons of some effects.

[h3]Levels:[/h3]
  • Monsters in [Duo Fjord - Stage 2] will no longer run out of the map.
  • Adjusted the combat difficulty in [Longling Tomb - Stage 3].
  • Adjusted the difficulty of a route in [Basement of Longling].
  • Adjusted the difficulty of boulder challenges in [Basement of Longling] and [Desert Ruins].
  • Adjusted spawn parameter of [Elite Spearman]. This monster will no longer show up in tiny rooms.

[h3]Monster:[/h3]
  • Reduced the life-steal skill range of [Nihilation Monk] and [Elite Monk]

[h3]Daily Challenge:[/h3]
  • Adjusted the effect of [Gradual Desperation] (Obtain an additional 10% of copper owned whenever Shield/Armor is broken) in the theme [Economic Pressure]: Shield/Armor Break caused by players will no longer trigger said effect.

[h3]Audio:[/h3]
  • Reduced frequency of character voices playing when being attacked.

[h3]BUG Fixes:[/h3]
  • Fixed an issue where abnormal skill sound effect is playing when checking the info of [Kappa] and [Elite Kappa].
  • Fixed an issue where [Ao Bai] may not perform any behavior upon using a secondary skill.
  • Fixed an issue where using melee weapons during [Fatal Current] may not trigger [Chain Lightning] with [Lei Luo]’s ascension [Lightning Governor] activated.
  • Fixed abnormal effect triggered on [Abyssal Serpent] with [Lei Luo]’s ascension [Lightning Governor].
  • Fixed an issue where [Chain Lightning], triggered by Lv.3 ascension [Hyper current], may deal 0 DMG when bouncing back from summons (such as poisonous balls) to the initial target.
  • Fixed an issue with the talent [Reliable Bun] where buns bought from a peddler will not recover Shield/Armor when HP is full.
  • Fixed an issue where the talent [Breacher] may be unavailable after being revived by a teammate.
  • Fixed an issue where the spiritual blessing [Lightning Messenger] may not trigger the occult scroll [Lightning Enthusiast].
  • Fixed an issue where the occult scroll [Backup Shield] may not work.
  • Fixed an issue where players with the occult scroll [Flesh and Bones] may have incorrect max HP by having max Shield/Armor changed.
  • Fixed an issue where the description about elemental effect duration on the scrolls [Blazing Hoop] and [Magnetic Coil] is incorrect.
  • Fixed an issue where the amount of ammo consumed from the scroll [Sabotaged Magazine] and[Bullet Light] does not count for [Arms Dealer].
  • Fixed an issue where CritX might be 0 for some weapons.
  • Fixed an issue where the projectiles from homing weapons home in on stone monsters.
  • Fixed an issue where the crosshair may disappear when players are equipped with accuracy-increased [Scorching Rounds].
  • Fixed an issue where [Porcupine] may deal 0 DMG to enemies at an extremely close distance.
  • Fixed an issue where the inscription "+150% Lucky Shot Chance for next shot after making Crit Hits 3 times in a row" on an injector weapon can be triggered indefinitely.
  • Fixed an issue where the inscription "Double the projectile for next shot when hitting two targets in a single shot" is unavailable.
  • Fixed an issue where the names of items may not display in the feed after marking teammates’ items.
  • Fixed an issue where players can activate two spiritual blessings simultaneously due to high latency.
  • Fixed an issue where abnormal owned occult scroll info may appear in the player information panel.
  • Fixed an issue where names of some vaults may display incorrectly.
  • Fixed an issue where the name of the occult scroll upon picking up may clip out of the background box.
  • Fixed an issue where teammates’ HP may not display in spectator mode.
  • Fixed an issue where spiritual blessing info boxes may remain in the spiritual remnant panel.
  • Fixed inconsistency between [Tao]’s emotions and corresponding descriptions.
  • Fixed an issue where players cannot interact with weapons on the mechanical lift.
  • Fixed an issue where reconnecting before the cutscene of a boss is about to be playing may lead to abnormal UI.
  • Fixed an issue where UI in ADS mode may display abnormally if players get knocked down when zooming in.
  • Fixed an issue where abnormal behavior may display upon switching weapons.
  • Fixed an issue where players can recycle scrolls shared by teammates under certain circumstances.
  • Fixed an issue where knocked players may be pushed out of the map by boulders.
  • Fixed an issue where knocked players may be pushed out of the map by [Abyssal Serpent].
  • Fixed an issue where drops from [Elite Beetle] in [Basement of Longling] may be unable to be picked up.
  • Fixed an issue where players may get stuck when revived at the corner of a wall after being knocked down by a boulder in [Desert Ruins].
  • Fixed an issue where players may be knocked out of the map by a [Dark-faced Bandit] in [Desert Ruins].
  • Fixed a map glitch in [Desert Ruins] that may cause players to get stuck.
  • Fixed abnormal number of some traps spawn in [Longling Tomb - Stage 3]
  • Fixed a map glitch that hinders players’ movements in [Anxi Desert - Stage 3]
  • Fixed an issue where [Bandit Hermit] in [Anxi Desert - Stage 3] may not attack players and reposition.
  • Fixed an issue where players may fall into the void in [Duo Fjord - Entrance]
  • Fixed an issue where players on a wooden bridge may drop out of the map in [Duo Fjord - Stage 3].
  • Fixed an issue where the actual range of the skill, cast by [Elite Lizard], is inconsistent with the special effect shown on the ground.
  • Fixed an issue where there’s a possibility that the death animation of [Dragon Qian] may not play.
  • Fixed an issue where in co-op mode, [Nihilation Monk] or [Elite Monk], who has been frozen by an [Energy Orb] while casting life steal, may steal players’ HP after unfreezing, even if they are out of the skill range.
  • Fixed an issue where occult scrolls gained from the scrolls [Effective Split] and [Mysterious Chest] may also grant copper.
  • Fixed an issue where some sound effects are missing when using a controller.
  • Fixed an issue where players may not perform certain actions when using a controller.
  • Fixed an issue where the achievement [Top Athlete] may fail to unlock.


[h3]8/27 Additional Update:[/h3]
  1. Fixed an issue where players may encounter Lv.0 hosts. Players will no longer keep entering such lobbies.
  2. Fixed an issue where soul essence spent at the spiritual remnant may not be refunded if the host exits in [Longling Tomb - Entrance].
  3. Fixed a map issue in [Duo Fjord - Stage 2] that may hinders players from entering next area.


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Update Notes - 8/10/2021:Fixed crash with Microsoft IME

Hello, everyone~

In this update, we have fixed an issue where typing Japanese or Chinese with Microsoft IME may cause the game to crash. Thank you for your understanding.

——Gunfire Studio, Duoyi

If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.

[h3]BUG Fix:[/h3]
  • Fixed an issue where typing Japanese and Chinese with Microsoft IME may cause the game to crash.


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Update Notes - 8/06/2021

Hello, everyone~
In this update, we have tweaked the time until death when knocked down, and smashed some bugs. Thanks for your reports and suggestions!

——Gunfire Studio, Duoyi

If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.

[h3]Talents & Occult Scrolls:[/h3]
  • The minimum time until death when knocked down is increased from 2s to 4s.
  • Tweaked the Lv.2 and Lv.3 effect of the talent [Revitalization]
    Lv.2 : Clearing an act removes 5 stacks of [Down Penalty] → Clearing an act removes 2 stacks of [Down Penalty]
    Lv.3 : Clearing an act removes 5 stacks of [Down Penalty] → Clearing an act removes 3 stacks of [Down Penalty]
  • Tweaked the effect of the occult scroll [Merciless Combo]:
    Old: +10% weapon DMG for 1s whenever hitting the enemy (The effect can stack).
    New: +10% weapon DMG for 1s whenever hitting the enemy (Stackable, up to 100 stacks).

[h3]BUG Fixes:[/h3]
  • Fixed an issue where monsters may teleport when there are lots of enemies alive.
  • Fixed an issue where the game may crash when the ascension [Flower Chain] of [Tao] is triggered too frequently.
  • Fixed an issue where the gemini inscriptions may be removed if the player [reroll] a weapon with the spiritual blessing [Supreme Craftsman].
  • Fixed an issue where the status icon of the spiritual blessing [Overconsumption] may disappear after players are revived.
  • Fixed an issue where dashing may interrupt weapon zooming.



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Update Notes - 7/30/2021: New spiritual blessings and BUG fixes

Hello, everyone~

In this update, we have added several spiritual blessings and enhanced occult scrolls, and tweaked the difficulty of the boss [Abyssal Serpent]. Meanwhile, we’ve also improved the game experience when using controllers. The optimization of controllers is a long-term mission for us and we will spare no effort to further polish the controller way to play the game. Thank you for your support and feedback!
——Gunfire Studio, Duoyi

If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.

[h3]Talents & Reincarnation:[/h3]
  • Tweaked the effect of the talent [Golden Touch], players can now only recycle their own drops (weapons and scrolls)
  • The minimum time until death is decreased from 6s to 2s
  • Any soul essence spent will be refunded if a player abandons their adventure in [Longling Tomb-Entrance]
  • The accumulated stacks will be carried over when occult scrolls that can stack bonus are replaced with their respective enhanced version
  • For spiritual blessings that have their effects applied to all squad members such as [Royal Guard], if one of the teammates has purchased these spiritual blessings, other teammates will no longer be capable of buying them. Other [Spiritual Remnants] in later stages will no longer offer the same spiritual blessing(s).
  • [h3] New Spiritual Blessings:[/h3]
  1. Thorny Bloom (exclusive to Tao):Deal Skill DMG to the enemy when the mark of [Fatal Bloom] vanishes. (Skill DMG = Amount of additional DMG triggered within the mark duration
  2. base [Fatal Bloom] DMG)
  3. Supreme Craftsman:You can [reroll] all inscrptions of a weapon at the craftsman. Each craftsman can [reroll] up to 3 times
  4. Copycat:After killing an enhanced monster, you obtain their enhanced effect, which lasts for some time. Different enhanced effects will apply at the same time while the same effect will have its duration refreshed
  5. Ultimate Gambler:You can refresh all available ascensions once per golden goblet when interacting with a golden goblet
  6. Overconsumption: +300% weapon and skill DMG. -5% weapon and skill DMG for every owned scroll (including cursed scroll); -20% weapon and skill DMG for every activated ascension. (DMG penalty won't exceed -300%)
  7. Craftsman's Inheritor:You can upgrade/reforge/etch/reroll weapons for free, but you can only own up to 15 non-cursed scrolls

  • [h3]New Enhanced Occult Scrolls:[/h3]
  1. 【Enhanced】 Brutal Gloves:+35% weapon DMG and skill DMG
  2. 【Enhanced】 Terminal Lucidity:Reset the cooldown of all skills when you lose 20% total HP (the sum of max HP and max Shield/Armor) or more in a single hit (CD: 2s)
  3. 【Enhanced】 Flesh and Bones:Converts all Shield/Armor to HP and recover 2% max HP every second. Increases HP recovery from this scroll by +2% for every 1% HP lost
  4. 【Enhanced】 Paranormality:Max Shield/Armor gets doubled
  5. 【Enhanced】 Deflection Shield:-90% DMG taken from enemies 15 meters away and +90% DMG taken from enemies within 15 meters when holding weapon #1. -90% DMG taken from enemies within 15 meters and +90% DMG taken from enemies 15 meters away when holding weapon #2
  6. 【Enhanced】 Lifesaver:HP is fixed at 1 for 5s when taking lethal DMG, then recovers 100% Max HP and 100% Max Shield/Armor. This occult scroll will be destroyed once the effect is triggered
  7. 【Enhanced】 On the House:Your first purchase at any Peddler does not cost any copper; A random item at the Spiritual Remnant & Phantom Peddler does not cost any soul essence
  8. 【Enhanced】 Bloody Ammo:You can hold Fire button to continue shooting even though the magazine of the automatic weapon is empty, but you will take 1 normal DMG from each shot you fire
  9. 【Enhanced】 Preemptive Strike:+60% weapon DMG for the first 30% ammo in the magazine, including the first shot
  10. 【Enhanced】 Improved Clip:Whenever an ammo pack is being picked up, the ammo is doubled and it directly goes into the magazine instead of your backpack. Increases your Movement Speed by 25% until reloading
  11. 【Enhanced】 Elemental Relic:+5% Elemental DMG & +5% Elemental Effect Chance for 10s whenever you kill an enemy affected by Elemental Effect.
  12. 【Enhanced】 Elemental Bestowment:Recover 1% Max HP, 1% Shield/Armor, and 10 ammo of the equipped weapon whenever you kill an enemy affected by Elemental Effect
  13. 【Enhanced】 Elemental Power:+25% Elemental DMG; When triggering Elemental Effect, it will also affect all nearby enemies within 5m of the target
  14. 【Enhanced】 Sanguine Relic:+3% Life Steal. +50% DMG taken when HP is full
  15. 【Enhanced】 Double Exhilaration:Secondary Skill Capacity gets doubled, and there's a 50% chance to not consume any use upon using secondary skill
  16. 【Enhanced】 Resolute:+50% Movement Speed and +50% DMG for at least 10s when your Shield/Armor is 0. 

[h3]Monster:[/h3]
  • Fixed an issue where the max HP of [YORUHIME-MARU] & [Abyssal Serpent] is capped at 21,474,836 in multiplayer reincarnation mode
  • [Abyssal Serpent] Balancing Changes:
  1. Reduces skill delay of [Abyssal Serpent] in normal and elite difficulty
  2. Increases the number of tongues summoned in one summoning by [Abyssal Serpent] and the upper limit of tongues alive at the same time
  3. Increases skill cooldown of [Abyssal Serpent]’s tongue summoning
  4. Increases accuracy and max distance of [tongue]’s ranged attack
  5. When tongues drill out of the ground again, they will launch projectiles non-stop with rather high frequency
  6. Decreases upper limit of [Abyssal Serpent]’s max HP in 3-player/4-player reincarnation mode
  • Adjusts DMG of [Nihilation Monk] and [Elite Monk]’s life-steal skill. Players will now take increasing DMG when they start to steal life, and take the most DMG after 1s.
  • Improves [Elite Spearman]’s AI. They will not only perform melee attack when players get close to them.
  • Optimizes [Abyssal Serpent]’s AI. [Abyssal Serpent] will now start to attack players 2s after the cutscene ends

[h3]Weapon:[/h3]
Balancing Changes:
  • [Angelic Aura]
  1. Removes both firing modes of 5-shots per burst and 8 shots per burst. The firing mode is now full-auto.
  2. DMG:44→60
  3. RoF:1600→2400
  4. Reload Time:1.8s→1.5s
  5. Max Attack Range:120m→70m
  6. DMG Drop-off Distance:10m→7m
  7. Magazine Capacity:40→28
  8. Effect Chance:8%→5%
  9. Reduces vertical recoil
  10. Increases horizontal recoil
  • [Thunder Storm]
  1. Increases flying speed of lightning balls summoned via weapon skill
  2. Decreases the time it takes to launch a lightning ball (0.8s->0.5s)
  3. Adjusted the effect of the exclusive inscription: The lightning ball will self-explode when it's near multiple enemies
  • [Golden Bow]
  1. CritX will be increased when charging (up to +1.5x)
  2. Decreases weapon max DMG(500->400)
  3. Changed the weapon DMG increment while charging from fixed number to percentage
  • Optimized hit detection against bosses of melee weapons. Now all melee weapons can hit bosses

[h3]Controller:[/h3]
  • Added controller vibration support for hero skills
  • Added several controller slider options including deadzone, outer threshold, turning boost, turning boost ramp time and turning boost ramp delay.
  • Added support for linear response curve
  • Optimized the slider range of turning speed
  • Optimized controller sensitivity formula
  • Optimized the increase/decrease speed of value when using a controller to adjust each slider option
  • Optimized vibration when firing with some weapons

[h3]UI:[/h3]
  • You can now unready at the portals in [Longling Tomb-Entrance], [Anxi Desert-Entrance] and [Duo Fjord-Entrance]
  • Optimized the presentation of emoticons
  • The display of occult scrolls shown in backpack will be sorted by quality
  • You can now tag items in team information panel
  • Added 1440*900 resolution support
  • Added weapon skill icon variants for non-ADS weapon skills
  • Optimized the special effect of HP bar when [YORUHIME-MARU] is invincible
  • Added shortest clearance time record of reincarnation mode in player information panel
  • Weapon comparison panel can be closed by pressing weapon comparison key (Z by default)
  • Added descriptions of weapon comparison and item recycle in key mapping setting
  • Centered the position of weapon image shown in the weapon tab in backpack

[h3]Special Effect & Model:[/h3]
  • Optimized special effects of recyclable items
  • Optimized special effects of lightning traps
  • Optimized [Abyssal Serpent]’s appearance cutscene
  • Optimized special effect of the lightning circle displayed on monsters with [Lightning] enhancement
  • Tweaked the size of [Nihilation Monk] in the logbook
  • Optimized death animation of [Golem], [Elite Kappa], [Elite Spearman], [Elite Monk] and [Corrupt Monk]
  • Fixed missing special effect of [Lightning Blast] and [Hell]
  • Removed the entry [Rogue Swordsman] in the logbook

[h3]Level:[/h3]
  • Removed Guard Seal event in reincarnation mode
  • Added 2 new vaults in [Basement of Longling]
  • Added a new vault in [Desert Ruins]
  • Optimized Guard Seal event in [Anxi Desert-Stage 2]
  • Optimized 3 routes in [Longling Tomb-Stage 4]
  • Tweaked trap spawn locations in [Longling Tomb-Stage 2]
  • Optimized special effect of a blocking wall in [Duo Fjord-Stage 3]

[h3]Hero:[/h3]
  • Lei Luo finds another patrimonial sniper rifle Strike Wing by accident.
    (Players may now obtain Strike Wing from the talent Gifted Man)

[h3]Audio:[/h3]
  • Added a space reverb toggle in audio setting
  • Added sound effect of lightning traps

[h3]BUG Fixes:[/h3]
  • Fixed inconsistent background color for locked talent in the talent interface
  • Fixed abnormal [Tao]’s ascension counter color in golden goblet selection panel
  • Fixed abnormal special effect of [Qing Yan]’s ascension [Nova Release]
  • Fixed an issue where flying swords are unable to attack the tail of [ICHTHYOSAURUS OFFSPRING] when Tao activates the ascension [No Escape]
  • Fixed an issue where the special effects of [Lei Luo]'s [Fatal Current] and [Ao Bai]'s [Dual-Wield] may persist when entering the next stage during the effect
  • Fixed an issue where after [Dual-Wield] ends, using either weapon skill while putting away weapons may cause abnormal animation
  • Fixed an issue where [Ao Bai]’s [Explosive Grenades] would disappear when hitting stone monsters
  • Fixed an issue where [Crown Prince]’s [Smoke Grenade] is unable to hit the small cannons on [YORUHIME-MARU]
  • Fixed an issue where the HP recovery effect from the scroll [Airbag] may not work when players have a temporary max shield/armor bonus
  • Fixed an issue where near-death special effect may occur despite full shield/armor when players have the scroll [Airbag]
  • Fixed an issue where after carrying the scroll [Bullet Bank]. players may pick up ammo more than intended
  • Fixed an issue where the scroll [Improved Clip] may not work when reserve ammo is full
  • Fixed an issue where traps may consume stacks of [Phantom Skin] and [Lightless Shield] when players carry the scroll [Enhanced- Snow Boots]
  • Fixed an issue where in the daily challenge theme [Unpredictable Fortune], the bonus effect [Tiny Backpack] may be abnormal when players pick up the scroll [Effective Split] or [Mysterious Chest]
  • Fixed an issue where crit hits with [Double Caliber] may not trigger ammo recovery effect when carrying the scroll [Fish or Bear Paw]
  • Fixed an issue where the lightning ball, triggered by the inscription “80% chance to create a lightning ball to hit nearby enemies whenever you make a Crit Hit”, may attack portals
  • Fixed abnormal special effect occurred when the projectiles of [Bloody Drill] hit chests
  • Fixed abnormal Critx bonus applied due to the exclusive inscription of [Pupil] “Lucky Shot Chance +20%. When fully charged, +100% CritX.”
  • Fixed an issue where [Glimmering] and [Prism] are unable to break the portal cracks
  • Fixed abnormal projectile special effect of [Tiger Cannon]
  • Fixed an issue where [Thunder Storm] may display abnormal special effect under certain circumstances
  • Fixed abnormal rotation of some dropped weapon models
  • Fixed an issue where the color of the previous weapon's inscriptions may abnormally persist in the weapon information panel
  • Fixed an issue where the weapon info panel may disappear abnormally
  • Fixed an issue where special effects on teammates' firing weapons may not be seen after multiple weapon switches performed by the teammate
  • Fixed an issue where the monster enhancement prefix [Aggressive] may reduce attack frequency of some monsters
  • Fixed an issue where camera on death may be locked in an abnormal position after a player is killed by [Abyssal Serpent]
  • Fixed an issue where a knocked player may fall off the map by being bitten by [Abyssal Serpent]
  • Fixed an issue where after the invincibility phase ends, bosses’ exact HP may not match the HP shown on the bar
  • Fixed an issue where [YORUHIME-MARU] and [Abyssal Serpent] may attack players at the peddler
  • Fixed an issue where the skill animation of [Elite Spearman] may be missing
  • Fixed an issue where the golden goblet, dropped from [Elite Beetle] in [Basement of Longling] may sink into the ground
  • Fixed an issue where spike traps may be invisible in a stone monster level of [Basement of Longling]
  • Fixed an issue where reconnecting may cause knock-down counter to be reset


[h3]7/30 Additional Update:[/h3]
  • Fixed an issue where the weapon skill of 【Thunder Storm】 may cause teammates to freeze
  • Fixed an issue where players may be unable to deal crit hits when hitting small cannons on 【YORUHIME-MARU】
  • Fixed an issue where the scroll 【Enhanced - Elemental Relic】 may not work
  • Fixed overlapping audio issue when dual-wielding 【Angelic Aura】
  • Fixed an issue where [Ao Bai]'s exclusive spiritual blessing 【Weapon Genius】 may has incorrect DMG bonus applied on the weapon information panel
  • Fixed incorrect times of DMG triggered caused by 【Tao】's exclusive spiritual blessing 【Thorny Bloom】


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Update Notes - 7/9/2021

Hello everyone~
In this update, we have changed the hotkey to recycle items, and fixed some bugs. Thank you for your reports and suggestions!

—Gunfire Studio, Duoyi

If you encounter issues such as game crashes, failure to start, etc., and you cannot use the feedback function, please send your Steam name with detailed description of the issue or screenshots to our email ([email protected]). We will check and fix the issue as soon as possible.

[h3]Update Notes:[/h3]
[h3]Control:[/h3]
  • Adjusted the hotkey of the talent [Golden Touch]:
    Changed from holding interact button to holding compare button (Z by default)

[h3]Hero:[/h3]
  • Optimized [Tao]'s avatar

[h3]Bug Fixes:[/h3]
  • Fixed an issue where Decay Effect may not slow the affected target
  • Fixed an issue where the projectiles of [Prism] and [Glimmering] may phase through enemies without dealing DMG
  • Fixed an issue where purchasing ammo from a peddler may not fully have normal ammo refilled when equipped with the scroll [Ammo Belt] or enhanced [Ammo Belt]
  • Fixed an issue where the enhanced scroll [Ninja Invincibility] could be purchased for free
  • Fixed an issue where the additional DMG caused by [Tao]’s [Fatal Bloom] may trigger the effect of the enhanced scroll [Gold Medal]
  • Fixed an issue where the scroll unlock pop-ups may falsely show the description of its enhanced version when the normal version is unlocked
  • Fixed abnormal rolling tracks of the boulders in [Basement of Longling]
  • Fixed an issue where monsters in [Longling Tomb - Stage 3] may jump onto places where players cannot hit
  • Fixed an issue where the time until death is abnormal when all stacks of Down Penalty are removed
  • Fixed an issue where players may fail to recycle weapons/scrolls shared by teammates


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