Friday Progress Report 395
We are done with the bulk of the side job, and can finally go back to focusing on Edengrall, we do have some lose ends here and there, the client can request a few more touch ups and bugfixes if any are needed, but starting from Jan 1st we are officially focused on Edengrall.
What is going to be worked on first? Mining! We are finishing the new mining mechanic and removing the old placeholder mine (the gate will remain there, but you can't interact with it anymore).
Next: Grass rework, it is required for the map expansion, this might take a while, it is a complex shader and might need a lot of work to make it load dynamically.
Then the proper map expansion can begin, we already have the surrounding 8 areas mapped, we just need some programming to make it work.
We are taking a break until Jan 1st, but we will resume work as soon as 2025 begins.
What is going to be worked on first? Mining! We are finishing the new mining mechanic and removing the old placeholder mine (the gate will remain there, but you can't interact with it anymore).
Next: Grass rework, it is required for the map expansion, this might take a while, it is a complex shader and might need a lot of work to make it load dynamically.
Then the proper map expansion can begin, we already have the surrounding 8 areas mapped, we just need some programming to make it work.
We are taking a break until Jan 1st, but we will resume work as soon as 2025 begins.