Friday Progress Report 414
Critters can now spawn on trees, for now only a few geckos (Including the new Tokay Gecko) and beetles are being added to the trees, we will add more later.

Beehives now spawn bees that wander and then return to the hive, making the precious hives even easier to spot.
We have figured what caused the problems with the previous optimization attempt, while it did reduce the number of objects being rendered it caused a huge number of critters to spawn by accidentally removing a population cap, this will be fixed on the next patch.
In addition to the optimizations my brother is doing I have began making LOD models for all critters, reducing the number of polygons being rendered at all times. These two changes will greatly increase performance on the next patch.
We expect to release it sometime mid next week.

Beehives now spawn bees that wander and then return to the hive, making the precious hives even easier to spot.
We have figured what caused the problems with the previous optimization attempt, while it did reduce the number of objects being rendered it caused a huge number of critters to spawn by accidentally removing a population cap, this will be fixed on the next patch.
In addition to the optimizations my brother is doing I have began making LOD models for all critters, reducing the number of polygons being rendered at all times. These two changes will greatly increase performance on the next patch.
We expect to release it sometime mid next week.