Friday Progress Report 144
The farm system reform continues, we are focusing on optimization, so far we managed to increase the number of crops on the screen needed to drop FPS below 60 (on our laptops) from about 200 crops to 3500! And the process is not done yet, my brother is still optimizing the crop system, and we estimate that we will be able to have between 5000 and 10000 crops on the screen without dropping FPS.
This will allow huge lag-free farms, the players will have more land to farm than they can be bothered to fill, i can’t wait to see the huge plantations our players will create.

Also turnip flowers are quite pretty
But this has increased a lot the required work to create each crop, so don’t expect more than 20 at early access release, while we plan to have more than a hundred different crops and plants in the end this is will take several years of updates to reach. Also the trees will require even more work, and we might not have them working by early access.
This will allow huge lag-free farms, the players will have more land to farm than they can be bothered to fill, i can’t wait to see the huge plantations our players will create.

Also turnip flowers are quite pretty
But this has increased a lot the required work to create each crop, so don’t expect more than 20 at early access release, while we plan to have more than a hundred different crops and plants in the end this is will take several years of updates to reach. Also the trees will require even more work, and we might not have them working by early access.