Friday Progress Report 148
I Reworked the Tomato model to work on the new more professional pyramid trellis instead of a single stick, this will be the trellis used for all medium sized crops (1 crop tile size)


I also made an arch trellis for large crops like Grapes, The player will be able to walk under it.

I have almost finished the Cucumber, we are going to use a special shader to animate it instead of making the model move itself to keep it as simple as possible, i will reuse some of it for the Greenbeans since i will use the pole variant instead of the bush one. After that i will only need to make the Soybeans and Grape (large trellis) and all plant models will be done.
My brother is finishing the new crop mesh system, should be done soon, here a screenshot of the tiles merging together

The tiles adapt to terrain and the player can cover most slopes and hills.
We want to release a new demo with the farming system next month.


I also made an arch trellis for large crops like Grapes, The player will be able to walk under it.

I have almost finished the Cucumber, we are going to use a special shader to animate it instead of making the model move itself to keep it as simple as possible, i will reuse some of it for the Greenbeans since i will use the pole variant instead of the bush one. After that i will only need to make the Soybeans and Grape (large trellis) and all plant models will be done.
My brother is finishing the new crop mesh system, should be done soon, here a screenshot of the tiles merging together

The tiles adapt to terrain and the player can cover most slopes and hills.
We want to release a new demo with the farming system next month.