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Friday Progress Report 166

Sorry for the late report, just got my PC back from the maintenance, it broke down Wednesday, but it is fine now, luckily I didn't lose any data (as far as I am aware right now).

I will go directly to the point now. We won't be able to deliver the game this year for several reasons:

-We didn't manage to make the AI in time

-The cooking and farming systems are still going through some reworks since we are switching from the old UI to the new Unity UI Toolkit

-Grass system has taken a lot longer to implement than expected

-Game won't be polished enough to be playable even if we manage to finish the AI and finish the promised features for the early access

For the release of the Early Access we made a few promises we won't be going back on:

“The complete version will have all the features listed in the store page description. The Early access will have all we can implement in time, which probably means:
*Cooking System
*Farming
*20 NPCs with our experimental AI
*Simulated Economy
*A few festivals
We will add more if we can get them done.”

These won't be done in time, so sorry no release until they are. While the current date is set to 31/Dec/2021 we might release sooner if we get all done and well polished, i picked a far away date to be safe, since we won't be pushing the release date further again. I hope we will have better news next week.