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Friday Progress Report 173

We are redoing the Inventory and the item tooltips in the new Unity UI Toolkit so we can implement more features, stuff like nesting tooltips (click in a tooltip to open a new one), folding elements in the tooltip, so you can have one tooltip for an item that is both item and crop, and you can hide the seed or crop section and Item stacks (will be further explained below).



Right now I am making the tooltips, i have finished the basic Inventory window



Here is what we wanna make for item stacks, Just like in Unity, we want to allow the player to open and close item stacks and see the individual stacked items inside it, so you can have several Carrot Seeds in the same Carrot Seed stack, but you can check the individual seeds to see which ones have the properties you want for selecting and improving your crops.



My brother has been adding better support for item placement so we can implement vases (for small crops only), but we decided to leave it for later and focus on the UI now.