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Friday Progress Report 181

I have added the new expressions to the models and they look nice, but some of the animations need a lot of work due to clipping issues mostly (I also noticed how most of the furniture look gigantic because i had used Adam as reference and forgot he is very tall). The trailer still needs a lot of work.



My brother has fixed some bugs on crop harvesting and greatly improving the tiling, you can now safely chain hoe tiles and see clearly where you are tiling

The yellow marker shows the tile being placed while the cursor retains the green color

He is now working on the seed/ingredient tooltip since we will be using the old UI for the demo/trailer and it is a clusterfuck right now