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Friday Progress Report 179

In preparation for the end of year demo we are still trying to make the game as stable as possible, we found problems with occlusion (the game is trying to draw stuff that is behind walls) and this is causing our furniture to lag out the game a lot, so we are working to fix it.

For the trailer I prepared more facial expressions and I am now making the extra animations we need, but nothing is finished, so there isn’t anything to show right now.

This week is a short report, sorry.