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Friday Progress Report 191

Trait expansion implemented



Plants can now have 9 inheritable traits, most of the new effects are not implemented yet, we are working on it now, but soon plants will have a lot more variation and possible improvements.

Unfortunately my brother decided to implement it on the old UI because its faster this way… right now at least, and of course this will be a problem for the future, but for this demo its done. Note that the nested tooltips do not work on the seed tooltip, only on the Plant info screen.



Also because of the old UI limitations mousing over the traits only give the description, which is decent enough for now.

We will also be working on items to give the plants traits like Stability which locks the other traits so you can keep your ideal seeds and avoid mutation. My brother also wants to implement more stuff you can build, like fences, roads and maybe a small house, we had those planned for much later, but we will probably switch around some priorities and get it done soon.