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Friday Progress Report 192

My brother wanted to release a new demo to showcase the quest system, so we made a new quick release, you can get it at out devblog, since it is a small feature release we won't be uploading this one here on Steam, the Steam demo will also have the new trait and building systems.

We are now finalizing the new trait system, my brother made a big improvement to the old system and now traits can have multiple effects! So I can create new traits with a lot more effects like modifying the duration of plant stages AND boost the plant resilience! He is also finishing the diseases and then we will implement the new potions to help the player manage traits and heal diseases, also fertilizers.

And in preparation for the new building system I made a new tool, the building hammer (old Hammer was renamed Maul)