Friday Progress Report 230
AI progress and Functional Furniture

We are implementing the NPC jobs, starting with agriculture, NPCs can plant, irrigate and harvest crops, most jobs on release will be on the simple side, things like opening a shop (stands behind the counter and waits for the player to come buy stuff), there will more advanced jobs later on, like setting up festivals.
My brother is also implementing functional furniture like cooking utensils and a Bed, with this the player will be able to build a house and have some functionality within.

There are only two months for release, and we are running out of time, most of what is missing is code, so I started to help my brother implementing small things, but we still a bit worried, we had to cut a lot of stuff from the December release, but everything will be implemented eventually, as we plan to continue developing for many years after release.

We are implementing the NPC jobs, starting with agriculture, NPCs can plant, irrigate and harvest crops, most jobs on release will be on the simple side, things like opening a shop (stands behind the counter and waits for the player to come buy stuff), there will more advanced jobs later on, like setting up festivals.
My brother is also implementing functional furniture like cooking utensils and a Bed, with this the player will be able to build a house and have some functionality within.

There are only two months for release, and we are running out of time, most of what is missing is code, so I started to help my brother implementing small things, but we still a bit worried, we had to cut a lot of stuff from the December release, but everything will be implemented eventually, as we plan to continue developing for many years after release.