Friday Progress Report 233
We have implemented stamina and hunger (satisfaction), you fill the satisfaction bar by eating nutritious food, and the satisfaction bar is automatically consumed to fill the stamina bar.

To make sure players don’t run out of stamina we are adding berry bushes for free Blueberries (they will eventually be crops, but right now they are forage only)

You can disable the flashing red bar in the options if it bothers you.
We are also adding a bug report function on the main menu, it allows to send a screenshot and logs to us easier and faster than ever!

The screenshot function doesn’t really like the grass shader for some reason. Press the button to add screenshots and click the screenshot to remove it.

I have finished scripting the starting cutscene and making the assets for it, it needs to be implemented now.

It will be just dialogue and still images, but will give the player some context and direction on the start of the game. There will also be a very quick guide after the flashback.

To make sure players don’t run out of stamina we are adding berry bushes for free Blueberries (they will eventually be crops, but right now they are forage only)

You can disable the flashing red bar in the options if it bothers you.
We are also adding a bug report function on the main menu, it allows to send a screenshot and logs to us easier and faster than ever!

The screenshot function doesn’t really like the grass shader for some reason. Press the button to add screenshots and click the screenshot to remove it.

I have finished scripting the starting cutscene and making the assets for it, it needs to be implemented now.

It will be just dialogue and still images, but will give the player some context and direction on the start of the game. There will also be a very quick guide after the flashback.