Friday Progress Report 266
The watering can now has sound feedback when it is watering and when it fully waters the crop it plays a splash sound with a few droplet particles.
We changed how fruit crops give seeds, instead of getting the seeds when consuming or cooking the fruit, which was realistic, but very unpractical, now you get the seeds instantly on harvesting the fruit, this will make seed selection for fruit crops much easier.
We also buffed the yield of several grain crops and made them give more stacks per harvest allowing for more seed trait mutation, also added icons for carrot, turnip and beet greens, now all harvestable have icons.

We have added 2 new crops, Pumpkin and Cantaloupe.
Next week I will add Spinach and Yam, we also have more QoL changes planned for next week, keep an eye out for patchnotes.
We changed how fruit crops give seeds, instead of getting the seeds when consuming or cooking the fruit, which was realistic, but very unpractical, now you get the seeds instantly on harvesting the fruit, this will make seed selection for fruit crops much easier.
We also buffed the yield of several grain crops and made them give more stacks per harvest allowing for more seed trait mutation, also added icons for carrot, turnip and beet greens, now all harvestable have icons.

We have added 2 new crops, Pumpkin and Cantaloupe.
Next week I will add Spinach and Yam, we also have more QoL changes planned for next week, keep an eye out for patchnotes.