Friday Progress Report 270
Strength will be implemented soon as we add tool specials for AoE actions using the tools.

We made a big change to the cooking system, all mentions of calories have been removed and all calorie-related effects have been replaced, calories in human diets are a very outdated concept and do not represent actual nutritional or energetic value of food, also the game already has enough stats.

There is now a new UI settings menu, so you can hide and change some UI elements, most of these options were already in the game before, but were on gameplay or graphics where they don’t really belong.

The Cheat menu has been removed from the game and is now an official mod
The cheat mod has source included for anyone who wishes to make mods with scripts and need a working sample, when I have more time I will update the modding guide using the cheat menu as sample for complex mods.

Faerie village progress: more than 20 different UI elements have been created (but not implemented yet) and I began working on the faerie model, there are still many assets to make, now that we see how much needs to be done we can tell the faerie village will not be done this month, and should take up to late September.

We made a big change to the cooking system, all mentions of calories have been removed and all calorie-related effects have been replaced, calories in human diets are a very outdated concept and do not represent actual nutritional or energetic value of food, also the game already has enough stats.

There is now a new UI settings menu, so you can hide and change some UI elements, most of these options were already in the game before, but were on gameplay or graphics where they don’t really belong.

The Cheat menu has been removed from the game and is now an official mod
The cheat mod has source included for anyone who wishes to make mods with scripts and need a working sample, when I have more time I will update the modding guide using the cheat menu as sample for complex mods.

Faerie village progress: more than 20 different UI elements have been created (but not implemented yet) and I began working on the faerie model, there are still many assets to make, now that we see how much needs to be done we can tell the faerie village will not be done this month, and should take up to late September.