Friday Progress Report 228
Yukari and Catarina have been imported, clothes are configured, hair has physics, the prefabs are basically done, but the appendices are still lacking animations (ears and tails), I will be making them today, then I will only need to fill the personality and properties xml files to add them to the game with AI components.

The Dwarf was also missing a few more things to be done, I think he needed an animation for his eyes/glasses, most of his animations will be based on Adam’s since they have similar rigs, I have to check my notes about it.

My brother is still working on the AI, NPCs now seek interactable objects to satisfy their needs (Beds for sleep, chairs for eating, etc…) they can now play an animation while using the interactable. Next step is to populate the responsibilities (jobs and tasks) and make household inventories, we want to have a functional economy by release.

The Dwarf was also missing a few more things to be done, I think he needed an animation for his eyes/glasses, most of his animations will be based on Adam’s since they have similar rigs, I have to check my notes about it.

My brother is still working on the AI, NPCs now seek interactable objects to satisfy their needs (Beds for sleep, chairs for eating, etc…) they can now play an animation while using the interactable. Next step is to populate the responsibilities (jobs and tasks) and make household inventories, we want to have a functional economy by release.