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Friday Progress Report 167

In case you missed the last week update, we have decided to delay the game for up to a year (up to, means we might release earlier if we can), we want to release something worth of your money, right now all current features are very unstable and unpolished, and we haven`t even begun the biggest and hardest of them, the advanced NPC AI.

But, that doesn't means there is nothing to look forward this year, we have two big things planned, first is the demo, as soon as we tie all loose ends, replace old systems, review and polish what we have we will release a new free demo with the new crop system. The second is a trailer, so far I have been against using anything that is not direct gameplay on the game promotion, but we need something catchy right now as the demos we released haven't pulled any eyes so far, the trailer won't have any fake "in engine" bullshit, just a cute animation with the characters interacting and cooking, raising crops and such, all new animations I will make for the trailer will be in the game later.

Now for this week progress

GRASS IS DONE (for now)

The new structure works, the system can now support a lot more features, like many more different types of grass and crop traits on grass type crops, it is also much faster to generate (lower load times) and a better optimized (FPS)

My brother is now working on the new UI, starting by the universal tooltip, the one that shows up in the bottom left corner and will give info about anything intractable.

I have been reviewing some legal issues, we live in a very tax heavy country, so I gotta make sure we won't be doing anything wrong when we start actually making money, but i still had time to work on assets.



Unfortunately I still couldn't finish the shopping district, as soon as i got to the blacksmith room I stopped filling the rooms to make new assets, stuff like Forge, Anvil, Saw, Work tables, grinding stone, some of them will have animations, so i had to make a rig for the them and it was extra work, but most are ready now and I will finish the building this week.



Here all the assets I made since I started making the town interiors.