Character Creation Update
Character Creation Update is here

You can now choose to play as Adam or an entirely new character.
Playing as a custom character makes Adam into an NPC, you can talk to him and help him get some building parts, something players are always hungry for. Keep in mind that custom character creation will be locked behind buying the game, and this version of the demo is the only one where the feature is available for everyone.

Created characters recycle assets from the other characters, so there are very few options for clothing right now, and some of them do clip with each other, this is something we will be adressing in the future. Luckly this update also allows modding in custom 3D models, we will be making a guide on how to do that shortly.

A lot of other small improvements have been added since last large update, small UI improvements, bug fixes, the end-day screen.

Patchnotes
Version 0.60.2.0
Features:
Added a New Game window, choose between playing as Adam or a Custom Character
Added character customization
Added Adam as an NPC when playing as a custom character
Added support for custom text for custom characters (Guide pending)
You can now import custom models for your character (Guide pending)
Changes:
Improved the handling of the tutorial 5th stage regarding sprinklers
Bugfixes:
Fixed weird sleeping scene interactions
Better handling for mods with errors
Changed all float serialization to Invariant Culture. That fixed at least one audio bug and possibly a lot of other stuff. (floats saved as 0.0 vs 0,0 depending on computer locale)
Fixed NaNPan of infinite stats
Fixed assorted minor bugs
Fixed multiple mod related issues
Fixed a couple mouthflaps
Fixed some hairs
NPCs don't mouth breath anymore if you close the conversation with ESC while their mouths are open
Fixed transparency issues
Fixed schedule related bugs
Fixed night graphics for characters
Fixed other minor UI issues

You can now choose to play as Adam or an entirely new character.
Playing as a custom character makes Adam into an NPC, you can talk to him and help him get some building parts, something players are always hungry for. Keep in mind that custom character creation will be locked behind buying the game, and this version of the demo is the only one where the feature is available for everyone.

Created characters recycle assets from the other characters, so there are very few options for clothing right now, and some of them do clip with each other, this is something we will be adressing in the future. Luckly this update also allows modding in custom 3D models, we will be making a guide on how to do that shortly.

A lot of other small improvements have been added since last large update, small UI improvements, bug fixes, the end-day screen.

Patchnotes
Version 0.60.2.0
Features:
Added a New Game window, choose between playing as Adam or a Custom Character
Added character customization
Added Adam as an NPC when playing as a custom character
Added support for custom text for custom characters (Guide pending)
You can now import custom models for your character (Guide pending)
Changes:
Improved the handling of the tutorial 5th stage regarding sprinklers
Bugfixes:
Fixed weird sleeping scene interactions
Better handling for mods with errors
Changed all float serialization to Invariant Culture. That fixed at least one audio bug and possibly a lot of other stuff. (floats saved as 0.0 vs 0,0 depending on computer locale)
Fixed NaNPan of infinite stats
Fixed assorted minor bugs
Fixed multiple mod related issues
Fixed a couple mouthflaps
Fixed some hairs
NPCs don't mouth breath anymore if you close the conversation with ESC while their mouths are open
Fixed transparency issues
Fixed schedule related bugs
Fixed night graphics for characters
Fixed other minor UI issues