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Friday Progress Report 327

Now that I have settled on the stone wall texture I have started making variations to add details, like the castellations, the old version also had details in the castellation texture, but it was very hard to see.

We will also replace the old ugly trees for a more stylized and cute type from the Unity store (Dreamscape Nature: Meadows), it is more resource intensive than the old tree models, so we will only replace the tress in the playable area for now, the large forest will remain the same for now.

We will also replace the bushes and the large fey trees.

The spawner graph now works vertically too, allowing us to spawn things inside the caves and on the cliffs, so expect the caves to be a lot less empty in the exploration release.