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Friday Progress Report 336

My brother finished redoing the water shader, The water now properly switches between under and overwater without the gap between the two.



There were also working on more optimizations and testing on the forage system, we want every plant in the game to be in the system so we need to make sure the game can load and unload a massive number of them.

This week we will start implementing the wild forageable clusters, this will add Violets, Dandelions, Cattails and the newest wild edible plant: Nasturtium



A cute plant with edible greens, buds, flowers and seed pods, it will be available mostly during mid summer.