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Friday Progress Report 339

Forageables now spawn in the right season and biome and they animate like player crops.

But we still have to implement the following features:
-Being able to harvest the forageable
-The plant needs to die at the end of its lifetime/season
-Forageables with looping stages (something you can harvest multiple times)
-The plant needs to slowly remove the grass around itself as it grows
-Cluster spawning so the forageables can spawn together
-Bamboo needs to be affected by wind



After these are done and we add the new plants/mushrooms we can start working on opening up the reef



This area will be the first we expand the game into, it will add a new biome, and I need to preare new fish to populate the reef.



These are all the fish made so far and their shimmering variants, can you tell which ones are new?