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Friday Progress Report 344

This week we have been busy bugfixing, but we also managed to finish the base of the survival mode, the update will be dropping today after a few more small bugfixes.



Survival mode has no freebies (you start with only tools and 100g), no tutorial and an infinite debt that increases exponentially every week, but in exchange you get a score at the end of your run based on your performance.

If you fail to pay the debt the run ends, you get scored and can continue playing in Sandbox, you can no longer increase your score unless you load an older save from before the gameover or start a new playthrough.

For those who like the relaxing no-pressure gameplay we had before it is still available in Sandbox mode, nothing changed there, except you now begin with some extra building materials so you can make a small house from the very start.

Next week we will be finishing up the Forage system by adding a wild version of crops to the system, so you will be able to see wild turnips and carrots growing randomly.