Friday Progress Report 224

I have finished working on zones and regions, all the city rooms now have ownership assigned (default is “City of Edengrall” if there is no direct owner), the player will start owning a room in the Tavern, and will be able to live there for free in the first month.
I also finished the graph that links every room to each other for pathfinding purposes and all navmeshes are also done.
There are two characters I want to finish before release, Yukari (Bunnygirl) the owner of the Café and Lumina (Mothgirl) the owner of the flower/seeds shop, I will prioritize shopkeepers before other characters so the player will have more people to buy/sell to.
My brother is making progress on the AI, this week he spent making sure the progress of tasks and the current NPC objects are properly saved and loaded, and now he is working on the responsibility system, it will work together with the needs system to give characters tasks and objectives on their daily life.
Responsibilities are tasks and jobs, these can be shared between characters, running a shop is a responsibility, which can have more than one character assigned to, if one character is unavailable the other can do the tasks linked to that responsibility.
Needs are personal and take the highest priority, things like eating and sleeping.
I will try to finish Yukari in two weeks and Lumina in the next two, the deadline is very close now and we need a test build soon.