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Friday Progress Report 386

We have added a new skill and tool, you can now find Mysterious Mounds on any sand or dirt terrain (no caves), each biome has a different loot table. Mounds only respawn every 28 days, so you can only dig them up once per season.



Mounds in the beach are very easy to spot, and on the Bamboo Forest are also quite easy since the grass is lower there, but on grassland they are well hidden, so to find them the main way is to use the Shovel alt-fire, it activates your treasure sense in a pulse that highlights hidden treasure. But your Fairy can also spot and highlight the mounds for you.

If you are loading an old save the Shovel will appear in your inventory, and the mounds might take a few ingame hours to spawn.



Each Mound has a random amount of treasure, the more treasure the bigger is the chance an Artifact will be found, artifacts can only be found once per year, so if you want a duplicate to decorate your house you have to wait until your second year.



After talking to Frederick once you can access the pedestals in the museum and place Artifacts there for a debt reduction if playing on survival mode, there are two tiers of Artifact:

Common artifacts are Pottery and Bronze Medals, these grant 1% debt reduction.
Rare artifacts are Fossils and Brass Medals, these grant 2% debt reduction.

This reduction does stack with the critter and fish bonuses. In the future decorating the museum will also improve your standing with the citizens of Edengrall.

V0.73.0.0 ~ 25.10.2024 ~ Unity 2020.3.46f1

Features:
Added Scavenging Skill
Added the Shovel tool
Added Hidden Treasure mounds
Added Some bait-only critters like Worms (they do not count as collectable critters)
Added 30 Artifacts to place in the museum for debt reductions
Added a buildable Furnace
The Fairy can now find hidden treasure mounds

Changes:
Changed the sound effect for finding a new critter or fish
You now need Raw Quartz to make Glass at the furnace

Bugfixes:
Fixed being able to place fish as furniture
The Fairy should no longer pester you if you are managing menus as long as the mouse is moving
Fixed a Display bug in the skill levels at the Forge/Gathering UI
Fixed a Display bug in the Butchering/Filleting UI