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Friday Progress Report 354

New Faerie model done, also wallrunning



The faeries are finally taking form, I have finished the model and made some basic textures for testing, as soon as we get the facerig working we will proceed to making animations.
We currently have only one face, but later each personality will have a different face shape.



The hair is fragmented so we can make many different combinations. there are currently 12 back parts, 13 front parts, 4 ahoges and 5 extra parts (twintails/buns)

At first there will be a single faerie, we want to make sure her animations and reactions are perfect before letting the player having more of them.

We also added a non-magical new movement option: wall grab + wall running, it synergizes greatly with Rockstep as the lv2 and lv3 of rockstep allow you to regain charges while touching the wall.



We still need to polish it, as the trasitions between waterwalk, rockstepping and wallrunning as janky right now.

After that we will add Blastdash.