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Edengrall News

Friday Progress Report 448

[p]Meet Nina the Lycan, she is the night watcher of Edengrall (her special power is never needing to sleep), I am working on her model right now as my brother makes the new crop trait system.[/p][p][/p][p][/p][p]She has a deadpan personality and doesn't let her emotions show on her face (but her ears and tail are a lot more expressive).[/p][p][/p][p]We are going to experiement on some different types of clothing for her that will require special scripts (like a jacket that can open and close the zipper), if it works well we might make them available to players, but no promises on this.[/p][p][/p][p]By next week we should have the early version of the new crop trait UI.[/p]

Friday Progress Report 447

[p][/p][p][/p][p]Happy new year! We are now starting work on the 0.79 version, the crop perk rework will change the progression to make it a lot more consistent and remove the inventory clutter from having hundreds of seed stacks.[/p][p][/p][p][/p][p][/p][p]The collections UI wll have a tab for allocating traits to each crop you know, these traits will automatically affect every seed of that type, so the seed stacks will only have star numbers from 0 to 5, this means the maximum amount of stacks for each seed is now 6, and there will be no advantage for keeping low star stacks, so technically you only need to keep the highest star stack.[/p][p][/p][p]Then we will add the survival elements like temperature, weather and food spoiling, and lastly we will finish the year leaving early access after expanding the map and improving the NPCs a bit.[/p][p][/p][p]We also have plans to add new characters.[/p]

Merry Christmas and a Happy New Year!

[p]I hope you all are having a good time with your families, we are taking a quick break and will resume work on January 2nd, see you guys there![/p][p][/p][p]Next Friday I will update the roadmap (mostly due to the delays, the content won't change much), we will also start work on new characters and a rework of the crop trait system.[/p]

Daily Quests

Merry Christmas. Daily Quests update is out.


Features:
Implemented Daily Quests
When you complete the Tutorial, you can now choose between Daily Quest access or 5% better prices in all shops.

Changes:
The close button on the tutorial now changes to Next Page if there are more tutorial pages.

Bugfixes:
Fixed being able to harvest NPC crops... again.
Removed the custom character room door because NPCs could get into even when locked.
Fixed font scaling on some UI.
Added the Complete Tutorial achievement back

Friday Progress Report 446

[p]The quests are all implemented now, and as soon as the last bugs are fixed we will upload the new version on the Beta branch, there are a few more things to be done before it goes to main, like making Reiko walk up to the board to place the quests and the other citizens picking quests.[/p][p][/p][p]The daily quests have 3 tier, the reward is always the same on each tier, right now the quests are:[/p][p][/p][p]Common[/p][p]-Catch 10 critters[/p][p]-Cut 100 grass units[/p][p]-Harvest 5 wild crops[/p][p]-Earn 1250 experience[/p][p]-Cook a 1 star meal[/p][p]-Greet 5 citizens[/p][p]-Water 10 plants[/p][p]-Mine 8 ore[/p][p]-Dig 6 treasure[/p][p]-Catch 3 fish[/p][p][/p][p]Rare[/p][p]-Earn 5000 experience[/p][p]-Cook a 3 star meal[/p][p]-Greet 12 citizens[/p][p]-Water 20 plants[/p][p]-Chop 2 trees[/p][p]-Catch 6 fish[/p][p]-Read 3 books in the library[/p][p]-Harvest 1 cultivated crop[/p][p]-Find 4 4-leaf clovers[/p][p]-Clear 4 beach wracks[/p][p][/p][p]Exceptional[/p][p]-Earn 20000 experience[/p][p]-Cook a 5 star meal[/p][p]-Catch a shimmering creature[/p][p]-Catch a king-sized fish[/p][p]-Complete a citizen request[/p][p]-Find a lost artifact[/p][p]-Find 2 gemstones[/p][p]-Stay well fed and max out your nutrition[/p][p][/p][p]Make sure to report if any of these stop working somehow[/p]