1. Edengrall
  2. News

Edengrall News

Friday Progress Report 410

We are working on mushrooms, vines and other forageables that will grow on adult trees, the hard part here is balancing optimization with visuals, we want them to be visible from far away, but this would mean every tree would have to be scanned from far away instead of only when the player is close.



Right now every tree near the player is checked for possible forageables as we also need to check them for collision, but this is being pretty heavy on the performance, so we are looking for alternatives, this can probably be solved with multithreading, but multithreading has to be managed very carefully to avoid bugs, so it takes extra testing before we can release it.

Not much more to report this week, I did finish modeling and the step 1 preparation for all the fruit trees, but there is still a lot more steps before they can be added to the game, also the part that makes fruit work still has to be done.

Friday Progress Report 409

The little bushes now flower during spring, you can collect the flowers by taking down the bush with the scythe, the flowers are edible and combo well with other spring forageables.



We have also added Grapes as a trellis crop.



These changes are live on the current build!

Next up we are going to work on tree attachments, like mushrooms and vines.



0.75.1.0

Added grapes as a crop
The tree system now supports flowering stages
The generic bushes have been given names, edible flower drops and will now make spring a more colorful season.

Friday Progress Report 408

We are now getting work done on the tree features, flowering, fruiting and extra spawns

The bushes that grow near trees will now have a flowering stage, and their flowers will be edible, for a more colorful and flavorful spring


Adult trees will have mushrooms growing on them, these are harvestable and also edible


We are also adding a new crop, the Grape vine, we have scraped the old idea of large crops (occupying 4 crop tiles) and decided to make the Grape use the same trellis as the other vines do. But the way wild Grapes spawn will be very unique in comparison with other wild vine crop variants.

0.75.0.3

Changes:
Small improvement to rendering forageables

Bugfixes:
Fixed a potential watering can error
Fixed particles and tree leaves not drawing outlines
Fixed not being able to have name fields empty
Fixed the camera, the fairy and the NPC step height calculation raycasts from hitting trigger zones